Tony Hawk's Pro Skater 4: Difference between revisions

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Seems to be fixed before 5.0 release
(Seems to be fixed before 5.0 release)
(5 intermediate revisions by 4 users not shown)
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{{Infobox VG
{{Infobox VG
|image       = [[File:TonyHawksProSkater4GC.jpg|300px]]
|image     = [[File:TonyHawksProSkater4GC.jpg|300px]]
|developer   = Neversoft
|developer = Neversoft
|publisher   = Activision
|publisher = Activision
|series       = ''Tony Hawk''
|series   = Tony Hawk
|released     = {{vgrelease|NA=October 23, 2002|EU=November 15, 2002}}
|released = {{vgrelease|NA=October 23, 2002|EU=November 15, 2002}}
|genre       = Sports, Skateboarding
|genre     = Sports, Skateboarding
|modes       = Single-player, Multiplayer (2)
|modes     = Single-player, Multiplayer (2)
|input       = GameCube Controller
|input     = GameCube Controller
|forumlink   = http://forums.dolphin-emu.org/Thread-gc-tony-hawk-s-pro-skater-4
|forumlink = http://forums.dolphin-emu.org/Thread-gc-tony-hawk-s-pro-skater-4
}}
}}


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== Emulation Information ==
== Emulation Information ==
{{Problems/GC Widescreen Auto}}
{{Problems/GC Widescreen Auto}}
=== Game Crash ===
On console, it's possible for this title to crash if score or score multipliers go too high.  On Dolphin, disabling MMU emulation will allow the game to proceed, after many invalid read popups.


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== Shadow Z-fighting ===
On certain GPUs, shadows may zfight or disappear altogether on certain surfaces. Toggling fast depth may improve the situation in those cases.
<!-- This also occurs in Disney's Extreme Skate Adventure. View other shared problems at [[Template talk:Problems]]. -->


}}}}
}}}}


== Enhancements ==
== Enhancements ==
=== Emulated CPU Speed Issues ===
=== Increase FPS (Emulated CPU) ===
This game will lag even when running full speed on stages with tons of moving objects such as the Carnival. To work-around, set the Emulated CPU Clock Rate to 150%.
This game will "lag" on stages with tons of moving objects such as the Carnival. To remedy this, set the '''Emulated CPU Clock Override''' (Options > Configuration > Advanced > '''Emulated CPU Clock Override''') to 150%.


== Configuration ==
== Configuration ==

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