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Tornado Outbreak

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Tornado Outbreak

Developer(s) Loose Cannon Studios
Publisher(s) Konami
Platform(s) Wii
Release date(s) NA September 29, 2009
EU October 2009
Genre(s) Action
Mode(s) Single-player, Multiplayer (2)
Input methods Wii Remote + Nunchuk
Compatibility 4 Edit rating: Tornado Outbreak
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
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Harness the power of a raging tornado and battle the forces of evil in an effort to save the world in Tornado Outbreak! Sinister forces have deceived players to believe that their destructive behavior will save an epic hero. In reality, they're working for evil. Players must take control of a dynamic tornado to tear through open environments, chew up the landscape and spit out everything in the way. The more destruction, the bigger the tornado grows. Work against time based, collection and point challenge, players search for hidden elements and enemies from another world. As the debris flies and the trail of destruction is left behind, players must battle bosses and defeat the forces of evil.

Problems

Audio Stuttering

Some audio in the game, particularly voices during cutscenes, stutters occasionally.

VP6 Videos

Tornado Outbreak uses the VP6 video codec, common in Electronic Arts' titles, causing its videos to have vertical line artifacts and other glitches on many graphics cards. The Software Render will display VP6 video correctly, but is typically too slow. VP6 rendering also reacts poorly to the Force Texture Filtering enhancements (and Anisotropic Filtering on NVIDIA), causing further scrambling. See issue 7193. This can be fixed with "Manual Texture Sampling" in the Graphics Settings → Advanced menu.

Enhancements

60 FPS

This following code allows the game to run at 60 FPS.

The game may internally drop to 30 FPS in intense scenarios: raise Emulated CPU Clock Override to prevent that.

$60FPS [Nick Reynolds]
040846D0 60000000

16:9 Widescreen

The stock widescreen support in Tornado Outbreak only adjusts HUD elements, with 3D rendering still using a 4:3 projection. This code adjusts that so widescreen mode renders a 16:9 image.

$16:9 Widescreen [Vague Rant]
C2028304 00000003
EC3F0024 80C70540
2C060000 40820008
EC210072 00000000

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Manual Texture Sampling On Render VP6 video

Version Compatibility

The graph below charts the compatibility with Tornado Outbreak since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
2606-310 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
4.0.2 Intel Core i5 @ 3.2 GHz NVIDIA GeForce GT 430 too slow (12 or 15FPS) (unplayable) 62.57.99.244
5.0-422 Windows 10 Intel Core i5-3570K @ 3.4 GHz NVIDIA GeForce GTX 1070 Pretty good. EA VP6 video artifacts. Some slowdown, this is a fairly demanding game. No big issues. JMC4789
5.0-6208 Windows 10 Intel Core i5-2320 @ 3 GHz Massive slowdown when too much is occurring on-screen, i.e 9 FPS on Roadside Destruction and Showdown with Omegaton. Performance wise, framerate typically stayed at 30 fps during flythroughs, though occasionally dipped during actual gameplay to half the framerate on levels such as Double Wide Damage and Camelot Falls. larryeedwards
5.0-13947 Windows 10 AMD Ryzen 5 2600 NVIDIA GeForce GTX 1650 Game runs without any issues at a solid 30 FPS with the graphical backend set to OpenGL. larryeedwards

Gameplay Videos

Tornado Outbreak short PC gameplay 2.0! (Direct3D11)
Tornado Outbreak - Dolphin Emulator 5.0-3910 [1080p HD] - Nintendo Wii
Tornado Outbreak (4K / 2160p) - Dolphin Emulator 2409-318