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|Developer(s)||Heavy Iron Studios|
|Release date(s)||NA June 24, 2008|
EU July 4, 2008
RU July 28, 2008
KO August 8, 2008
AUS September 4, 2008
JP December 11, 2008
|Mode(s)||Single-player, Multiplayer (4)|
|Input methods||Wii Remote + Nunchuk|
Dolphin Forum thread
In WALL•E, race, fly and shoot as you take robots WALL•E and EVE through a fast-paced adventure. From the desolate wastelands of Earth to the Axiom space cruiser, throw cubes and avoid obstacles while you explore 9 worlds filled with non-stop action and adventure, along with multiplayer challenges. Dodge dangerous enemies, carry out intense missions and navigate your way through a futuristic galaxy!
Garbled / Missing Text
Text can often appear garbled with missing letters, especially in menus but also in-game. This can be fixed by changing the "Texture cache accuracy" setting in (Graphics -> Hacks) to the leftmost setting (Safe).
Only configuration options for the best compatibility where they deviate from defaults are listed.
|Texture Cache Accuracy||Safe||Correct text display|
The graph below charts the compatibility with Wall•E since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|3.0-763||Windows 7||Intel Core i5-2450M||AMD Radeon HD 7610M||You can play but you see not the full text and some texture glitches are there. All in all not playable.||Chinmorph|
- Heavy Iron Studios (Developer)
- Play THQ (Publisher)
- North America (Release region)
- Europe (Release region)
- Russia (Release region)
- Korea (Release region)
- Australia (Release region)
- Japan (Release region)
- 2008 (Initial release year)
- Action (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- 4 stars (Rating)
- Texture Cache Accuracy (Config Required)
- Tested On (Release): 3.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): AMD
- Untested for 10000+ revisions
- Wii games
- Ships with debugging symbols