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- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
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- This edit was performed by a bot
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20 September 2024
- MySims Agents 18:36 +549 Intruso talk contribs (→Problems)
13 September 2024
- TNA Impact! 23:17 +99 Flacs talk contribs (→Gameplay Videos: add video)
- m Geist 05:35 +32 AGuy27 talk contribs (added Wikipedia link)
11 September 2024
- Pikmin (GC) 19:26 +62 DolphinZocker talk contribs (→Problems)
- Pikmin 2 (GC) 19:26 +58 DolphinZocker talk contribs (→Flickering in In-Game-Menu on macOS)
- Pikmin (GC) 19:16 +5 DolphinZocker talk contribs (→Problems)
- Pikmin (GC) 19:15 +275 DolphinZocker talk contribs (→Problems)
- Pikmin 2 (GC) 18:52 +8 DolphinZocker talk contribs (→Flickering In-Game-Menu on macOS)
- Pikmin 2 (GC) 18:50 +292 DolphinZocker talk contribs
9 September 2024
- m Pikmin (GC) 12:28 +6 SuperSamus talk contribs (→Disable pikmin optimizations: Whoops (formatting))
8 September 2024
- Pikmin (GC) 23:33 +431 SuperSamus talk contribs (→Enhancements: Add "Disable pikmin optimizations")
- Pikmin (GC) 23:13 +47 SuperSamus talk contribs (→60 FPS NTSC-U: Partially fix particle effects (some effects are still too fast))
6 September 2024
- Pikmin (GC) 01:38 +83 SuperSamus talk contribs (→60 FPS NTSC-U: Fix Pikmin giving up on a going to an object too quickly (not super sure if it's the correct way to do it))
5 September 2024
- Super Mario Sunshine 16:07 +86 SuperSamus talk contribs (→60 FPS: Music might not play, or get stuck on one of the first notes.)
4 September 2024
- Resident Evil 04:22 +50 Mbc07 talk contribs (Add RA support category)
- Disney's Extreme Skate Adventure 04:22 +51 Mbc07 talk contribs (Add RA support category)
- Burnout 04:21 +50 Mbc07 talk contribs (Add RA support category)
- Lego Star Wars II: The Original Trilogy 04:20 +50 Mbc07 talk contribs (Add RA support category)
- Barnyard (GC) 04:20 +50 Mbc07 talk contribs (Add RA support category)
- GoldenEye 007 01:20 +98 Iwubcode talk contribs
24 August 2024
- The Legend of Zelda: Twilight Princess (GC) 14:37 +87 Lucaspec72 talk contribs (Pretty sure the rest of this is outdated, tested the break conditions in OpenGL, Direct3D 12 and Vulkan, and it only broke when using GPU Texture decoding. but kept it there in past tense in case i'm wrong. Feel free to completely remove the outdated stuff if i'm right.)