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Lego Star Wars II: The Original Trilogy
|Lego Star Wars II: The Original Trilogy|
|Series||Lego, Star Wars, Lego Star Wars|
|Release date(s)||EU September 11, 2006|
NA September 12, 2006
AUS September 15, 2006
|Mode(s)||Single-player, Co-op (2)|
|Input methods||GameCube Controller|
Lego Star Wars II: The Original Trilogy is a multi-platform action-adventure video game developed by Traveller's Tales and published by LucasArts and TT Games. It was released on September 11, 2006. Part of the Lego Star Wars series, it is based on the Star Wars science fiction media franchise and Lego Group's Star Wars-themed toy line. It follows the events of the Star Wars films A New Hope, The Empire Strikes Back and Return of the Jedi. The game allows players to assume the roles of over 50 Lego versions of characters from the film series; customized characters can also be created. Camera movement was improved from its predecessor, Lego Star Wars: The Video Game, and the concept of "vehicle levels" was explored more thoroughly. The game was revealed at American International Toy Fair 2006. Promotions for the game were set up at chain stores across the United States.
Lego Star Wars II: The Original Trilogy has a native 16:9 display option, but it requires enabling it in its internal options and setting Dolphin's Aspect Ratio graphics setting to "Auto". Using the widescreen hack with this title is not recommended. See Enhancements for improved widescreen.
There are no reported problems with this title.
Fix Inaccurate Widescreen
The Widescreen included in this game has zoom issues and needs an AR code to fix. The Following AR code will fix widescreen in this game having zoom issues for the NTSC version.
040F3A64 4800007C 040F3AEC 60000000 04418EE8 3F100000 0419BFA0 4E800020 04402F48 3F400000 040511D4 48000010 04203974 44555555
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Lego Star Wars II: The Original Trilogy since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core 2 Duo @ 2.4 GHz||NVIDIA GeForce 9400M||only problem is that sound sometimes drops out during the cinematic clips. Playable from beginning to end.||Autofresser|
|Mac OS X 10.7.5||Intel Core i7 @ 2.2 GHz||AMD Radeon HD 6750M||Excellent. With DSP HLE, some musics won't play during levels and sounds are not played at all during some cutscenes after a few seconds but, otherwise, the game works very well and the framerate is quite stable at 60FPS except a few rare slowdowns. With DSP LLE, all sounds are played correctly but framerate tends to drop to 35-45FPS during fights and when explosions occur. Tested with default settings (except for aforementioned DSP settings).||Nolendil|
|Ubuntu 14.04||Intel Core i3-3220 @ 3.3 GHz||NVIDIA GeForce GTX 650||Very playable. Stays at constant 100% speed throughout. I noticed ~4 flickering textures throughout the whole game, and some spots around scenery where you could see through the floor, but you have to go out of your way to even notice it. HLE works much better than it used to but crackles a few times in E6M4 and sometimes plays the stereo sound through the wrong speaker. Importing my save from the first game worked perfectly. Able to complete every mission.||Xerxes|