007: Agent Under Fire: Difference between revisions
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|vid5=35-Cgeiv9Rs|cap5=James Bond 007: Agent Under Fire - Mission 2: Precious Cargo (Dolphin Emulator) | |vid5=35-Cgeiv9Rs|cap5=James Bond 007: Agent Under Fire - Mission 2: Precious Cargo (Dolphin Emulator) | ||
|vid6=09jK-XN2060|cap6=James Bond 007: Agent Under Fire - Mission 3: Dangerous Pursuit (Dolphin Emulator) | |vid6=09jK-XN2060|cap6=James Bond 007: Agent Under Fire - Mission 3: Dangerous Pursuit (Dolphin Emulator) | ||
|vid7=6JjUxOj1uMY|cap7=James Bond 007: Agent Under Fire - Mission 4: Bad Diplomacy (Dolphin Emulator) | |||
|vid8=nKP18aJFDq0|cap8=James Bond 007: Agent Under Fire - Mission 5: Cold Reception (Dolphin Emulator) | |||
|vid9=lDH_Hc6mgpE|cap9=James Bond 007: Agent Under Fire - Mission 6: Night of the Jackal (Dolphin Emulator) | |||
|vid10=0NEDAkMua5I|cap10=James Bond 007: Agent Under Fire - Mission 7: Streets of Bucharest (Dolphin Emulator) | |||
|vid11=NgPovHQQ2VE|cap11=James Bond 007: Agent Under Fire - Mission 8: Fire and Water (Dolphin Emulator) | |||
|vid12=vRC0ybHsJvI|cap12=James Bond 007: Agent Under Fire - Mission 9: Forbidden Depths (Dolphin Emulator) | |||
|vid13=ZX4EqQUHEKU|cap13=James Bond 007: Agent Under Fire - Mission 10: Poseidon (Dolphin Emulator) | |||
|vid14=NhwMJbfZN80|cap14=James Bond 007: Agent Under Fire - Mission 11: Mediterranean Crisis (Dolphin Emulator) | |||
|vid15=aDDAZbo-bo8|cap15=James Bond 007: Agent Under Fire - Mission 12: Evil Summit (Dolphin Emulator) | |||
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Revision as of 21:13, 13 April 2018
007: Agent Under Fire | |
---|---|
Developer(s) | Electronic Arts |
Publisher(s) | Electronic Arts |
Series | James Bond |
Platform(s) | GameCube |
Release date(s) | NA March 13, 2002 EU June 14, 2002 |
Genre(s) | First-person shooter |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
007: Agent Under Fire is a first-person shooter video game based on the James Bond franchise.
Problems
VP6 Videos
007: Agent Under Fire uses the VP6 video codec, common in Electronic Arts' titles, causing its videos to have vertical line artifacts and other glitches on many graphics cards. The Software Render will display VP6 video correctly, but is typically too slow. VP6 rendering also reacts poorly to the Force Texture Filtering enhancements (and Anisotropic Filtering on NVIDIA), causing further scrambling. See issue 7193. In 5.0-15515 or newer, this can be fixed with "Manual Texture Sampling" in the Graphics Settings → Advanced menu.
Skip EFB Access from CPU
Agent Under Fire hangs while loading certain levels. (Vehicle sections might be common factor; more testing is needed.) To fix it, tick "Skip EFB Access from CPU" in the Graphics Settings > Hacks menu. Skipping EFB Access from CPU may have side effects. Load screens not displaying is a possible one.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with 007: Agent Under Fire since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
3.0-495 | Windows | Intel Core i5 @ 2.9GHz | Intel HD Graphics 3000 | Runs at 46-60FPS, Missing sounds in DSP-HLE, Screwed up opening videos. Game is still fully playable at 2x Native Resolution & 8x Anisotropic Filtering. | ACE017 |
3.5-1389 | Windows 7 | AMD Athlon II X2 270 @ 3.4GHz | NVIDIA GeForce 8600 GT | Works at 40-60FPS. MAJOR lag during second level which sometimes hangs, especially during loading screens before and after the mission, even with the MMU/speed hack enabled. Otherwise is all good. | Tsarchasm |
4.0-9418 | Windows 10 | Intel Core i7-2630QM | AMD Radeon HD 6650 | Works at 60FPS, no problem. | francis |
Gameplay Videos
- Dolphin Emulator 4.0-2745 - James Bond 007: Agent Under Fire (1080p HD) - Nintendo GameCube
- 007 - Agent Under Fire at 4K on Dolphin Emulator 5.0 (1080p)
- Dolphin Emulator 5.0 - James Bond 007: Agent Under Fire (1080p HD) - Nintendo GameCube
- James Bond 007: Agent Under Fire - Mission 1: Trouble in Paradise (Dolphin Emulator)
- James Bond 007: Agent Under Fire - Mission 3: Dangerous Pursuit (Dolphin Emulator)
- James Bond 007: Agent Under Fire - Mission 4: Bad Diplomacy (Dolphin Emulator)
- James Bond 007: Agent Under Fire - Mission 5: Cold Reception (Dolphin Emulator)
- James Bond 007: Agent Under Fire - Mission 6: Night of the Jackal (Dolphin Emulator)
- James Bond 007: Agent Under Fire - Mission 7: Streets of Bucharest (Dolphin Emulator)
- James Bond 007: Agent Under Fire - Mission 8: Fire and Water (Dolphin Emulator)
- James Bond 007: Agent Under Fire - Mission 11: Mediterranean Crisis (Dolphin Emulator)
- James Bond 007: Agent Under Fire - Mission 12: Evil Summit (Dolphin Emulator)
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- Electronic Arts (Developer)
- Electronic Arts (Publisher)
- James Bond (Series)
- North America (Release region)
- Europe (Release region)
- 2002 (Initial release year)
- First-person shooter (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Tested On (Release): 3.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): Intel
- Tested
- Tested On (CPU): AMD
- Tested On (GPU): NVIDIA
- Tested On (Release): 4.0
- Tested On (GPU): AMD
- Untested for 10000+ revisions
- GameCube games
- Ships with debugging symbols