Mario Strikers Charged: Difference between revisions
(Gameplay video was from the GC predecessor, not from this title. JMC found another one for me, so replaced it.) |
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== Gameplay Videos == | == Gameplay Videos == | ||
{{YouTube|uPptmI7Fa_s|Dolphin Emulator 4.0 - Mario Strikers (1080p HD) - Nintendo Wii}} | |||
<!--A full list of options is available at Template:VideoGallery/doc--> | <!--A full list of options is available at Template:VideoGallery/doc--> | ||
{{VideoGallery | {{VideoGallery |
Revision as of 18:06, 25 October 2013
Mario Strikers Charged | |
---|---|
Developer(s) | Next Level Games |
Publisher(s) | Nintendo |
Series | Mario Strikers, Mario Sports |
Platform(s) | Wii |
Release date(s) | EU May 25, 2007 AUS June 7, 2007 NA July 30, 2007 JP September 20, 2007 |
Genre(s) | Sports, Soccer |
Mode(s) | Single-player, Multiplayer (4), Online (4) |
Input methods | Wii Remote + Nunchuk |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Supercharged Characters! - The captains from Super Mario Strikers are back in Mario Strikers Charged, joined by four new ones, and now you can create your own original team by mixing and matching your captain with an all-new cast of sidekicks. All characters have their own sets of special abilities, making each one play completely differently from one another. New captain super-abilities and sidekick skill-shots add a new level of depth to already crazy soccer battles on the most unpredictable and hazard-filled pitches in the Mario universe. Each field features its own set of interactive hazards that alter game play over the course of the game. Mario Strikers Charged is the sequel to Super Mario Strikers for the Nintendo GameCube.
Problems
Stage Selection Sound
At the stage selection menu may have a choppy sound. This error does not occur in all computers.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Wii
Config | Setting | Notes |
---|---|---|
Use PAL60 Mode (EuRGB60) | Off | Required to run the game. |
Version Compatibility
The graph below charts the compatibility with Mario Strikers Charged since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r5194 | Windows 7 x64 | Intel Core 2 Quad Q9505 @ 3.4GHz | nVidia GeForce 9800 GT | Super Mario Strikers running on Dolphin emulator. Game seems to run at full speed with perfect graphics with no glitches mentioned so far. Sound works ok and controls respond well. The game is perfect. Super Mario Strikers (GC) on Dolphin Wii/GC Emulator 720p HD Full Speed | nosound98 |
r7442 | Windows 7 x64 | AMD Phenom II X4 910 @ 3GHz | AMD Radeon HD 6970 | 63%~85% Speed (Stadium: The Vice) 95%~100% Speed (Stadium: The Classroom) |
FHaze |
3.5-305 | Windows 7 x64 | Intel Core i3-2350 @ 2.3GHz | nVidia GeForce 410M | Perfect (no graphic or audio bug), for the speed ~60% in game with my configuration. | Dratal |
Gameplay Videos
- Next Level Games (Developer)
- Nintendo (Publisher)
- Mario Strikers (Series)
- Mario Sports (Series)
- Europe (Release region)
- Australia (Release region)
- North America (Release region)
- Japan (Release region)
- 2007 (Initial release year)
- Sports (Genre)
- Soccer (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- Online (Game mode)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- 5 stars (Rating)
- Use PAL60 Mode (EuRGB60) (Config Required)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU):
- Tested
- Tested On (CPU): AMD
- Tested On (GPU): AMD
- Untested for 10000+ revisions
- Wii games