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Xenoblade Chronicles: Difference between revisions
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(Fast depth is default, so this is a 'default' issue) |
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=== Texture Flickering === | === Texture Flickering === | ||
With D3D, the sky in Makna Forest is glitched, as the ocean texture from the above area is flickering through. Use OpenGL or disable Fast Depth Calculation to prevent this from happening. | With D3D, the sky in Makna Forest is glitched, as the ocean texture from the above area is flickering through. Use OpenGL, Vulkan or disable Fast Depth Calculation to prevent this from happening. | ||
=== <s>Random Crashing</s> === | === <s>Random Crashing</s> === |