Progress Continues
We've already had 21646 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
Super Mario Sunshine: Difference between revisions
Jump to navigation
Jump to search
(Added patches area, but this is ridiculous. Removed higher framerates because that is not possible in master (I asked JMC47, who wrote the article). Removed camera formatting because there are already widescreen hacks present.) |
(Clarifying the fixed point for Striped Loading Screens.) |
||
Line 41: | Line 41: | ||
=== <s>Striped Loading Screens</s> === | === <s>Striped Loading Screens</s> === | ||
The loading screens appear "striped" in OpenGL. | The loading screens appear "striped" in OpenGL. See {{issue|6139}}. Fixed by {{revision|4.0-4699}}. | ||
For users using builds before {{revision|4.0-4699}}, the behavior is as follows for OpenGL: | |||
*Manually setting IR - Works | *Manually setting IR - Works | ||
*Auto (windows size) - Broken on all window sizes | *Auto (windows size) - Broken on all window sizes | ||
*Auto (Multiple of 640x528) - Works at all window sizes except 1x | *Auto (Multiple of 640x528) - Works at all window sizes except 1x | ||
{{image|SuperMarioSunshine Striped Loading1.png|Striped loading screen}} | {{image|SuperMarioSunshine Striped Loading1.png|Striped loading screen}} | ||
{{image|SuperMarioSunshine Striped Loading2.png|Proper emulation|br}} | {{image|SuperMarioSunshine Striped Loading2.png|Proper emulation|br}} |