Super Monkey Ball: Step & Roll: Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|image | |image = [[File:SuperMonkeyBallStepandRollWii.jpg|300px]] | ||
|developer | |developer = Sega | ||
|publisher | |publisher = Sega | ||
|released | |series = Super Monkey Ball | ||
|released = {{vgrelease|NA=February 9, 2010|AUS=February 11, 2010}}{{vgrelease|EU=February 12, 2010}}{{vgrelease|JP=February 25, 2010}} | |||
|genre | |genre = Puzzle, Action | ||
|modes | |modes = Single-player, Multiplayer (4) | ||
|input | |input = Wii Remote, Wii Remote + Nunchuk, Wii Balance Board | ||
|forumlink | |forumlink = http://forums.dolphin-emu.org/Thread-wii-super-monkey-ball-step-roll--29741 | ||
}} | }} | ||
Revision as of 08:26, 16 January 2018
Super Monkey Ball: Step & Roll | |
---|---|
Developer(s) | Sega |
Publisher(s) | Sega |
Series | Super Monkey Ball |
Platform(s) | Wii |
Release date(s) | NA February 9, 2010 AUS February 11, 2010 EU February 12, 2010 JP February 25, 2010 |
Genre(s) | Puzzle, Action |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | Wii Remote, Wii Remote + Nunchuk, Wii Balance Board |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Super Monkey Ball: Step & Roll is a platforming video game developed and published by Sega for the Wii.
Problems
There are no reported problems with this title.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Scaled EFB Copy | On | |
Disable Fog | On | |
Store EFB Copies to Texture Only | On |
Version Compatibility
The graph below charts the compatibility with Super Monkey Ball: Step & Roll since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r5038 | Windows 7 | Intel Core 2 Quad Q9505 @ 2.83GHz | NVIDIA GeForce 9800 GT | Game works perfectly at full speed. There is a little bug though: when you reach the goal, screen turns white instead of showing AiAi flying to the next level (can be seen in the video). Sound and controls work fine. Super Monkey Ball: Step & Roll (Wii) on Dolphin Wii/GC Emulator Full Speed | nosound98 |
3.0-735 | Windows 7 | Intel Core i7-2600 @ 3.4GHz | NVIDIA GeForce GTX 560 Ti | Unplayable, crashes immediately after the PRESS A sequence. | |
4.0.2 | Windows 7 | Intel Core i5-2500K @ 4.4GHz | AMD Radeon HD 6870 | Crashes right after the A button is pressed at the title screen. | 2PeteShakur |
4.0-5823 | Windows 7 | Intel Core i5-960 @ 3.6GHz | NVIDIA GeForce 580 | Starts, and first level can be launched | Kolano |
5.0-478 | Windows 10 | Intel i5-6600K @ 4.4GHz | NVIDIA GeForce GTX 970 | IR 4X, MSAA 2X, Direct X 11, no special settings. Game runs very well, full speed. Absolute stunner in stereo 3D, almost as if the game was made for 3D. | Megapsychotron |
Gameplay Videos
|
Categories:
- Sega (Developer)
- Sega (Publisher)
- Super Monkey Ball (Series)
- North America (Release region)
- Australia (Release region)
- Europe (Release region)
- Japan (Release region)
- 2010 (Initial release year)
- Puzzle (Genre)
- Action (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- Wii Balance Board (Input supported)
- 5 stars (Rating)
- Scaled EFB Copy (Config Required)
- Disable Fog (Config Required)
- Store EFB Copies to Texture Only (Config Required)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Tested On (Release): 3.0
- Tested On (Release): 4.0.2
- Tested On (GPU): AMD
- Tested On (Release): 4.0
- Tested On (Release): 5.0
- Untested for 10000+ revisions
- Wii games