New Super Mario Bros. Wii: Difference between revisions
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{{Test Entry|revision=6249|OS=Windows 7 x64|CPU=Intel Core i7|GPU=nVidia GeForce GTX 460|result=Good|tester=}} | {{Test Entry|revision=6249|OS=Windows 7 x64|CPU=Intel Core i7|GPU=nVidia GeForce GTX 460|result=Good|tester=}} | ||
{{Test Entry|revision=6452|OS=Windows 7 x64|CPU=Intel Core i5|GPU=ATI Radeon HD 5730|result=Very Good (60 frames in HDD)|tester=}} | {{Test Entry|revision=6452|OS=Windows 7 x64|CPU=Intel Core i5|GPU=ATI Radeon HD 5730|result=Very Good (60 frames in HDD)|tester=}} | ||
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{{Test Entry|revision=6569|OS=Windows 7 x64|CPU=AMD Phenom II x4 955 @ 3.7GHz|GPU=ATI Radeon HD 5770 1GB|result=Awesome|tester=}} | {{Test Entry|revision=6569|OS=Windows 7 x64|CPU=AMD Phenom II x4 955 @ 3.7GHz|GPU=ATI Radeon HD 5770 1GB|result=Awesome|tester=}} | ||
{{Test Entry|revision=6569|OS=Windows 7 x64|CPU=AMD Phenom II X2 550 @ 3.1GHz|GPU=ATI Radeon HD 4850 512MB|result=Playable: 30-60 FPS with Direct3D9 plug-in and Recommended Configuration|tester=}} | {{Test Entry|revision=6569|OS=Windows 7 x64|CPU=AMD Phenom II X2 550 @ 3.1GHz|GPU=ATI Radeon HD 4850 512MB|result=Playable: 30-60 FPS with Direct3D9 plug-in and Recommended Configuration|tester=}} | ||
{{Test Entry|revision=6907|OS=Windows 7 x64 SP1|CPU=Intel Core i7 2720QM @ 3.3GHz)|GPU=nVidia GeForce GT 540 2048MB|result=250% with hyperthreading, 260% without hyperthreading|tester=peter.poetzi}} | |||
{{Test Entry|revision=6950|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9550|GPU=nVidia GeForce GTX 275|result=Excellent|tester=}} | {{Test Entry|revision=6950|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9550|GPU=nVidia GeForce GTX 275|result=Excellent|tester=}} | ||
{{Test Entry|revision=7228|OS=Linux Gentoo x86_64|CPU=Intel Core 2 Duo @ 2.4GHz|GPU=nVidia GeForce 9600|result=playable 40-60fps on full HD without Copy Texture, Copy texture needs to be shortly activated at the beginning of each level|tester=}} | {{Test Entry|revision=7228|OS=Linux Gentoo x86_64|CPU=Intel Core 2 Duo @ 2.4GHz|GPU=nVidia GeForce 9600|result=playable 40-60fps on full HD without Copy Texture, Copy texture needs to be shortly activated at the beginning of each level|tester=}} |
Revision as of 18:20, 13 November 2011
New Super Mario Bros. Wii | |
---|---|
Developer(s) | Nintendo EAD |
Publisher(s) | Nintendo |
Series | Super Mario Bros |
Platform(s) | Wii |
Genre(s) | 2.5D Platformer |
Mode(s) | Single-player, local co-op (2-4 players), Battle coin (2-4 players), Free for all (2-4 players) |
Input methods | Wii Remote, Wii Remote+Nunchuk |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Search Dolphin Forums |
New Super Mario Bros. Wii is a side-scrolling platform video game published and developed by Nintendo for the Wii. The game was released on November 12, 2009 in Australia, November 15, 2009 in North America, November 20, 2009 in Europe and December 3, 2009 in Japan. It is the first game in the Mario main series since the Mario Bros. arcade game to feature simultaneous multiplayer gameplay, and the first title to include Nintendo's new 'Super Guide' feature. To highlight the uniqueness of the title, Nintendo chose to use a red case instead of the traditional white; it is one of three Wii games to come in a non-white keep case (the others being Metroid Prime: Trilogy and Zangeki no REGINLEIV).
The game’s plot is similar to those of other side-scrolling Mario games. New Super Mario Bros. Wii follows Mario as he fights his way through Bowser’s henchmen to rescue Princess Peach. Mario has access to several power-ups that help him complete his quest, including the Ice Flower, the Fire Flower, and the Starman, each giving him unique abilities. While traveling through up to nine worlds with a total of 88 levels, Mario must defeat Bowser's children, the Koopalings and Bowser Jr., and Bowser himself before finally saving Princess Peach.
New Super Mario Bros. Wii has been critically and commercially successful; it is currently the sixth best-selling game on the Wii, with more than 10.55 million copies sold worldwide. It received several honors, including the Best Wii Game award at the 2009 Spike Video Game Awards. IGN gave it the 2009 Wii Game of the Year Award and GameTrailers awarded it Best Wii Game of 2009.
Problems
Blue Coins
Blue coins will be invisible unless EFB Copies to Ram is enabled. Coins can still be collected despite being invisible.
- Nsmbwii-screenshot1.jpg
On Wii (jump on "P")
- Nsmbwii-screenshot2.jpg
On Wii (blue coins occur)
- Nsmbwii-screenshotdolphin1.jpg
On Dolphin
- Nsmbwii-screenshotdolphin2.jpg
On Dolphin (jump on "P")
- Nsmbwii-screenshotdolphin3.jpg
On Dolphin (blue coins are invisible)
- Nsmbwii-screenshotdolphin4.jpg
On Dolphin (blue coins can be collected)
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Skip EFB Access from CPU | Off |
Emulated Wiimote
Config | Setting | Notes |
---|---|---|
Sideways Wiimote | On | Corrects the D-Pad orientation so Mario goes in the same direction as the D-Pad button |
Extension | None | D-Pad controls Mario
Button 1 (Wiimote) = Dash/Carry Button 2 (Wiimote) = Jump Tilt Right (Wiimote) = Tilt platform clockwise Tilt Left (Wiimote) = Tilt platform counterclockwise |
Extension | Nunchuck | Control stick controls Mario
Button Z (Nunchuck) = Dash Button B (Wiimote) = Dash/Carry Button A (Wiimote) = Jump Tilt Forward (Wiimote) =Tilt platform clockwise Tilt Backward (Wiimote) = Tilt platform counterclockwise |
Shake Z-axis | e.g. Right Shoulder Button | Allows Mario to spin with the Helicopter Hat |
- Press Alt+F6 to add additional Wiimotes when requested during gameplay.
Version Compatibility
The graph below charts the compatibility with New Super Mario Bros. Wii since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
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Gameplay Videos
- New Super Mario Bros. Wii on Dolphin Emulator (1080p)
- New Super Mario Bros Wii Dolphin Wii/GC Emulator 720p HD
- New Super Mario Bros (Wii) - World 1-1 to 1-3 (720p HD)
- New Super Mario Bros (Wii) - Castle 1 (720p HD)
- New Super Mario Bros. Wii on Dolphin (1080P)
- Dolphin 720p | New Super Mario Bros. Wii Gameplay
- super mario bros.wii dolphin emulator