Xenoblade Chronicles: Difference between revisions
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(Does ShaderCompStuttering replace Stuttering here, it's described a bit differently) |
(Removing the stutter problem. It was just shader compilation stuttering.) |
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=== Texture Flickering === | === Texture Flickering === | ||
With D3D, the sky in Makna Forest is glitched, as the ocean texture from the above area is flickering through. Use OpenGL to prevent this from happening. | With D3D, the sky in Makna Forest is glitched, as the ocean texture from the above area is flickering through. Use OpenGL to prevent this from happening. | ||
=== Minor Audio Pops === | === Minor Audio Pops === |