Super Monkey Ball 2: Difference between revisions
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== Problems == | == Problems == | ||
=== | === Sound Bugs === | ||
Sounds do not play correctly with DSP-HLE. Enabling DSP-LLE will fix this problem. | |||
=== Slowdown === | |||
On levels that either have excessive buttons ([http://www.youtube.com/watch?v=A4b9jrPPZM8&feature=player_detailpage#t=421s Switch Inferno]) or have a lot of geometry ([http://www.youtube.com/watch?v=jZCBio-t3e4 Randomizer]), a noticeable drop in framerate occurs on mid-range and below computers. | |||
== Configuration == | == Configuration == |
Revision as of 20:32, 5 July 2012
Super Monkey Ball 2 is the second installment in the Super Monkey Ball series developed by Amusement Vision. It is the first installment to have a storyline and to be released solely on a home console.
Problems
Sound Bugs
Sounds do not play correctly with DSP-HLE. Enabling DSP-LLE will fix this problem.
Slowdown
On levels that either have excessive buttons (Switch Inferno) or have a lot of geometry (Randomizer), a noticeable drop in framerate occurs on mid-range and below computers.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Super Monkey Ball 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Template:Test EntryTemplate:Test EntryTest Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
Gameplay Videos
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