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Donkey Konga 3: Tabe-houdai! Haru Mogitate 50 Kyoku
|Donkey Konga 3: Tabe-houdai! Haru Mogitate 50 Kyoku|
|Developer(s)||Namco Bandai Games|
|Release date(s)||JP March 17, 2005|
|Mode(s)||Single-player, Multiplayer (4)|
|Input methods||DK Bongos, GameCube Controller|
Donkey Konga 3: Tabe-houdai! Haru Mogitate 50 Kyoku (ドンキーコンガ3 食べ放題!春もぎたて50曲, Donkey Konga 3: All You Can Eat! Spring 50 Song Mix) features a total of 57 tracks (none repeated from the previous games), over 20 tracks more than the first two games. 35 of these tunes are the usual classical, pop, and game selections, but an extra 21 tunes from Famicom games are included. It also features all new minigames.
DK Bongos and the GameCube Controller to PC USB Adapters
If using an USB adapter (not to be confused with the GameCube Controller Adapter for Wii U), the DK Bongos will work with Dolphin. Some adapters may not have the analog trigger support needed for the microphone to work, so make sure it is a fully functional USB adapter. Set Port 1 to "DK Bongos" in the "Controller Configuration" window; this is needed for real bongos to work properly.
There are no reported problems with this title.
$16:9 Widescreen 04208B80 3F400000 C210C878 00000002 C01D0000 C022B300 EC000072 00000000 04207D40 C6000000 04207D48 47000000 04206A94 C5000000 04206AA0 46000000 04084C38 48000160
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Donkey Konga 3: Tabe-houdai! Haru Mogitate 50 Kyoku since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 8.1||Intel Core i5-4690K||NVIDIA GeForce GTX 970||Runs at a stable 60FPS with audio in-sync at 3x IR, 8 sample AA, and 16x Anisotropic Filtering.||MisterDangerous|