Difference between revisions of "F-Zero AX"

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(Triforce: Fix link to Triforce branch)
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== Triforce ==
 
== Triforce ==
The [http://dolphin-emu.org/download/branches/#Triforce Triforce branch] is required to run this game.
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The [https://dolphin-emu.org/download/list/Triforce/ Triforce branch] is required to run this game.
  
 
== Problems ==
 
== Problems ==

Revision as of 11:09, 23 April 2015

F-Zero AX
F-Zero AX.jpg
Developer(s) Amusement Vision
Publisher(s) Sega
Series F-Zero
Platform(s) Triforce
Release date(s) JP 2003
NA September 2003
Genre(s) Racing
Mode(s) Single-player, Multiplayer (4)
Input methods Arcade Controller
Compatibility 1Stars1.pngEdit rating: F-Zero AX
Broken
GameIDs GFZJ8P
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

F-Zero AX is a futuristic racing arcade game developed by Amusement Vision and published by Sega for the Triforce arcade system board. The arcade counterpart to F-Zero GX, the games are closely related, sharing the same engine, art assets, and many of the same racers and tracks. AX even has connectivity with GX by putting a GameCube memory card with a F-Zero GX save into the cabinet, allowing the player to unlock AX content in GX and vice versa.

Two versions of F-Zero AX's arcade cabinet exists: standard and deluxe. The standard version is a regular sit-down model, while the deluxe version has a tilting seat simulating the craft's cockpit. A special third version of AX, "F-Zero Monster Ride", features a cabin suspended in midair for highly accurate motion simulation. Up to four standard cabinets can be linked together for multiplayer play.

The game introduces ten playable vehicles, and brings back four from F-Zero GX. It includes six new selectable courses and two game modes. Each track must be completed before time runs out. Time extensions are awarded for reaching multiple checkpoints on a course, however the player will receive time penalties for falling off-course or depleting their energy meter. Saving is handled by magnetic stripe cards produced by the cabinet called "F-Zero license cards", which keep track of custom machine data, pilot points, and race data.

Much of F-Zero AX can be unlocked in F-Zero GX via AR codes, albeit with extreme difficulty and crash problems.

Triforce

The Triforce branch is required to run this game.

Problems

Broken

Due to unemulated features that the game relies upon, F-Zero AX is not playable even on the Triforce branch.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with F-Zero AX since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-12278 (current)
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.
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Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
4.0-305 Windows 7 x64 Intel Pentium G630 @ 2.8GHz nVidia GeForce 8400GS 512MV Multiple "Unkown DVD comand"s dude22072

Gameplay Videos