Fire Emblem: Path of Radiance: Revision history

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23 November 2013

  • curprev 00:0400:04, 23 November 2013MayImilae talk contribs 4,066 bytes −140 AF is the same as forced texture filtering in D3D11. Combined the two issues. I don't see what the point of 1x Native was to address lines on characters when you can just turn AF off.

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