Harvest Moon: Another Wonderful Life
Harvest Moon: Another Wonderful Life | |
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Developer(s) | Victor Interactive Software |
Publisher(s) | JP Marvelous Entertainment NA Natsume |
Series | Harvest Moon |
Platform(s) | GameCube |
Release date(s) | JP July 8, 2004 NA July 26, 2005 |
Genre(s) | Life simulation, Role-playing |
Mode(s) | Single-player |
Input methods | GameCube Controller, Game Boy Advance |
Compatibility | 4![]() ![]() Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Harvest Moon: Another Wonderful Life is a Nintendo GameCube game developed by Marvelous Interactive Inc. and is part of the long-running Harvest Moon series of video games. The game offers connectivity with the Game Boy Advance game Harvest Moon: Friends of Mineral Town and Harvest Moon: More Friends of Mineral Town. A remake of Harvest Moon: A Wonderful Life, Harvest Moon: Another Wonderful Life offers a new female protagonist, changes to the storyline, and some updated items and gameplay.
Problems
Chapter 2 Transition
Stops working between Chapter 1 and transition to Chapter 2. Unplayable after year 1. This is fixed since at least 5.0-12716.
Enhancements
HD Texture Packs
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Harvest Moon: Another Wonderful Life since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
r7595 | Windows 7 | Intel Core i7-880 | ATI Radeon HD 5450 | Messed up text, but perfect speed & sound | Dawngaward0110 |
3.0-737 | Mac OS X 10.8 | Intel Core Duo @ 2.26 GHz | NVIDIA GeForce 9400M | Hashless build. Game runs perfectly during the day, regardless of settings. If run with EFB as RAM (vs. Texture) the slow down at in-game nighttime (7pm) is resolved but the sound will become a bit choppy but certainly bearable. Text is perfect. | Tiki |
3.5 | Windows 7 | Intel Core i7-2670QM | NVIDIA GeForce GTX 560M | Text is fine. Sound fails on some television channels. Enormous slowdown at night. | turtlbrdr |
3.5-367 | Windows 7 | Intel Dual Core E5700 @ 3 GHz | NVIDIA GeForce 9400 GT | Good. Everything is fine 30FPS indoor and outdoor (98-100% game speed). Sound is fine. The only problem in game at night from 7PM - 4AM, FPS only 5-15 (Game speed only 10-15%) Unplayable at night, but indoor is okay at night. Only outdoor area is unplayable at night. Text is fine and no problem. | octadaniel |
4.0.1 | Windows 8.1 | AMD FX-6100 | AMD Radeon HD 5450 | Crashes mid intro. | nearlynon |
4.0-1446 | Windows 8.1 | AMD FX-6100 | AMD Radeon HD 5450 | Sound is rarely choppy on the medium sound quality setting. Averaging 15FPS daytime. Set EFB as RAM. No text problems. | nearlynon |
5.0-15993 | Windows 10 | Intel Core i5-2300 @ 2.8 GHz | AMD Radeon HD 6770 | Perfect. Direct3D 11, 3xIR, 1xAF, 1x MSAA, never deviating from 30FPS. I haven't finished the first year, though. | SpectraNocturne |
Gameplay Videos
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- Victor Interactive Software (Developer)
- Marvelous Entertainment (Publisher)
- Japan (Release region)
- Natsume (Publisher)
- North America (Release region)
- Harvest Moon (Series)
- 2004 (Initial release year)
- Life simulation (Genre)
- Role-playing (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- Game Boy Advance (Input supported)
- 4 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): ATI
- Tested
- Tested On (Release): 3.0
- Tested On (OS): macOS
- Tested On (GPU): NVIDIA
- Tested On (Release): 4.0.1
- Tested On (CPU): AMD
- Tested On (GPU): AMD
- Tested On (Release): 4.0
- Tested On (Release): 5.0
- Untested for 2500+ revisions
- GameCube games
- Games with texture packs