Harvest Moon: Animal Parade

From Dolphin Emulator Wiki
Jump to: navigation, search
Harvest Moon: Animal Parade
HarvestMoonAnimalParade.jpg
Developer(s) Marvelous Entertainment
Publisher(s) JP Marvelous Entertainment
NA Natsume
EU Rising Star Games
Series Harvest Moon
Platform(s) Wii
Release date(s) JP October 30, 2008
NA November 12, 2009
EU December 3, 2010
Genre(s) Role-playing, Farming simulation
Mode(s) Single-player
Input methods Wii Remote + Nunchuk, Classic Controller
Compatibility 4Stars4.pngEdit rating: Harvest Moon: Animal Parade
Playable
GameIDs RBIEE9, RBIP99, RBIJ99
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Harvest Moon: Animal Parade is a farming Construction and management simulation video game by Marvelous Entertainment released exclusively for Nintendo's Wii console. It is the second title for the Wii in the Harvest Moon series, and has the same character designer as Harvest Moon: Tree of Tranquility. It features many animals, all of which one can ride, including circus animals.

Problems

Album Issues

In order for the Album to work properly, Store EFB Copies to Texture Only must be off. Pictures taken with Store EFB Copies to Texture Only enabled will have a thumbnail that is black, and while they will appear for a moment, they will disappear after a while. Taking further pictures will overwrite old ones temporarily as well. To fix, just uncheck Store EFB Copies to Texture Only.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed. A full list of options is available here.

Graphics

Config Setting Notes

Store EFB Copies to Texture Only

Off Allow album to work

Version Compatibility

The graph below charts the compatibility with Harvest Moon: Animal Parade since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-6033 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
r5475 Windows 7 Intel Core i7-2630QM @ 2.9GHz NVIDIA GeForce GTX 560M Harvest moon animal parade wii dolphin emulator TheMegags
r7475 Windows 7 Intel Core 2 Quad Q6600 @ 2.4GHz NVIDIA GeForce 8800 GT Good volkans80
r7590 Windows 7 AMD Phenom II X4 795 ATI Radeon HD 5770 Most time good but some times crashes and some times sound bugs occur Vincend
r7719 Windows Vista AMD Phenom II X4 840 @ 3.2GHz ATI Radeon HD 5700 Playable with patience. FPS is usually 25-30 Indoors, 100% speed. Outdoors it's 18-20FPS with 55-70% speed. Small graphical errors in small thin models. (such as hay on barn floor) Game runs smoothly otherwise. Sealion
3.0-201 Windows 7 Intel Core i7-2600K @ 4.5GHz NVIDIA GeForce GTX 580 Runs perfectly. Constantly 25-27FPS -> 100% (If I turn off FPS Limit -> 50 - 75FPS outdoor, good for some longer walks). No lags, no graphic/sound issues, just perfectly fine :) Zorro
3.0-589 Windows 7 Intel Core 2 Duo E8400 @3GHz NVIDIA GeForce GTX 560 Unplayable. Indoors ~20FPS ~95% Speed, outdoors ~7FPS ~55% speed, audio seems to be OK. Alu
3.0-684 Windows 7 Intel Core i7-2600K @ 3.4GHz AMD Radeon HD 6800 Series Excellent, 28-30FPS at all times. but the old photo album glitch seems to have returned, and is not corrected by marking the EFB RAM option anymore. The bug on the 20th floor of the watery cave seems to have been corrected though. Ammy
3.5-367 Windows 7 Intel Core i5-2400K @ 3.1GHz AMD Radeon HD 6800 Series Very Good, 20 - 21FPS in highly populated areas (towns) and large outdoor areas. 30FPS indoors and in some outdoor areas. Photo album glitch is fixed by changing to EFP RAM. There is an audio glitch where loud screech/static occurs randomly: the screeching goes on for about 5 minutes then ceases (only to return again randomly). The prevalence of the audio glitch can be greatly reduced by turning off in-game sound FX (in game options, in the diary beside bed). Switching to DSP LLE seems to prevent the audio glitch, but slows down game performance. Agree with above: the bug on the 20th floor of the watery cave seems to have been corrected. Vulpix
3.5-367 Windows 7 Intel Dual Core E5700 @ 3GHz NVIDIA GeForce 9400 GT Almost Good and still Playable, 15 - 20FPS in town and large outdoor areas (Game Speed Only 40-50%). 30FPS indoors and in some outdoor areas (Game Speed 100%). Photo album glitch/black. There is an audio glitch where loud screech/static occurs randomly. octadaniel
4.0.2 Windows 8.1 Intel Core i5-4670 @ 3.4GHz NVIDIA GeForce GTX 660 Perfect! I can play all game with 100% speed in Pal version of this game. (25FPS) no sound glitch, no album glitch. (about album problem. You must settings correctly can slove it.) BoatKung

Gameplay Videos