Gladius: Difference between revisions

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(→‎Testing: Testing the new patch for the US version)
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== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== Hang ===
=== <s>Hang</s> ===
Game will eventually hang when initially selecting a character, engaging a fight, viewing the world map or during ingame cutscenes. Disabling Dualcore and lowering the Emulated CPU Clockrate to around 60% can help make the game more stable.  Refer {{issue|10669}}.
Game will eventually hang when initially selecting a character, engaging a fight, viewing the world map or during ingame cutscenes. Disabling Dualcore and lowering the Emulated CPU Clockrate to around 60% can help make the game more stable.  Refer {{issue|10669}}.


As of {{revision|5.0-14447}} the NTSC of the game received a game patch to work-around the race condition.  This means that the game is playable even in Dual Core and without clock rate changes.
As of {{revision|5.0-14447}} the NTSC of the game received a game patch to work-around the race condition. Since {{revision|5.0-14814}}, all regions have the patch.  This means that the game is playable even in Dual Core and without clock rate changes on all regions.


=== <s>Videos</s> ===
=== <s>Videos</s> ===