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Guitar Hero: Van Halen
Guitar Hero: Van Halen | |
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Developer(s) | Underground Development, Neversoft, Budcat Creations |
Publisher(s) | Activision |
Series | Guitar Hero |
Platform(s) | Wii |
Release date(s) | NA December 22, 2009 EU February 19, 2010 AUS February 17, 2010 |
Genre(s) | Rhythm, Music |
Mode(s) | Single-player, Multiplayer (4), Co-op (4), Online (8) |
Input methods | Wii Remote, Guitar Controller, Drum Controller, USB Microphone |
Compatibility | 4![]() ![]() Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Guitar Hero: Van Halen is the third and final band-specific rhythm video game in the Guitar Hero series. As with the previous games Guitar Hero: Aerosmith and Guitar Hero: Metallica, the game features 25 songs from Van Halen along with 19 additional songs from selected artists that have been inspired by the group. The game has received mostly negative reviews from critics, most of which consider the game's quality to be greatly inferior to its predecessor, Guitar Hero: Metallica and other games of the series. The reviewers criticized the lack of former Van Halen members, Sammy Hagar, Michael Anthony and Gary Cherone, the limited tracks selected from Van Halen's discography, the selection of other tracks included in the game, and the general lack of features introduced in the previous band-centric games and Guitar Hero 5.
Problems
There are no reported problems with this title.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Guitar Hero: Van Halen since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
r7670 | Windows 7 | Intel Core i5-430M @ 2.27 GHz | ATI Radeon HD 5450 | Very Bad, 48-52% speed, not playable. | IguanaMasterz |
4.0.1 | Windows 7 | Intel Core i5-3570K @ 4.2 GHz | NVIDIA GeForce GTX 480 | Playable, I had to use every single speed boost possible to make it run at a unsteady 60FPS. Even then the song would go ahead of the track, unsynchronizing it. But no graphical glitches of any sort, just needs optimizing. | Darkinferno3 |
Gameplay Videos
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- Underground Development (Developer)
- Neversoft (Developer)
- Budcat Creations (Developer)
- Activision (Publisher)
- Guitar Hero (Series)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2009 (Initial release year)
- Rhythm (Genre)
- Music (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- Co-op (Game mode)
- Online (Game mode)
- 8 (Players supported)
- Wii Remote (Input supported)
- Guitar Controller (Input supported)
- Drum Controller (Input supported)
- USB Microphone (Input supported)
- 4 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): ATI
- Tested
- Tested On (Release): 4.0.1
- Tested On (GPU): NVIDIA
- Untested for 10000+ revisions
- Wii games