Interactive Multi Game Demo Disc v5: Difference between revisions

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{{Problems/GC Font}}
{{Problems/GC Font}}


=== Shadows ===
=== <s>Shadows</s> ===
In D3D (only on Windows 7 as of {{revision|5.0-5404}}), shadows may appear distorted or even be copied from other objects, such as Fox with an arwing shaped shadow while near the ship. Windows 7 does not support Direct3D 11.1's Windows Display Driver Model 1.2 preventing Dolphin's emulation of the related [https://dolphin-emu.org/blog/2017/10/02/dolphin-progress-report-september-2017/ LogicOps functionality] from working. Use OpenGL or Vulkan to avoid this issue.
In D3D (only on Windows 7 as of {{revision|5.0-5404}}), shadows may appear distorted or even be copied from other objects, such as Fox with an arwing shaped shadow while near the ship. Windows 7 does not support Direct3D 11.1's Windows Display Driver Model 1.2 preventing Dolphin's emulation of the related [https://dolphin-emu.org/blog/2017/10/02/dolphin-progress-report-september-2017/ LogicOps functionality] from working. Use OpenGL or Vulkan to avoid this issue. Windows 7 is no longer supported in Dolphin, therefore this issue is no longer relevant.
<!-- Shared problem with F-Zero GX. View other shared problems at [[Template talk:Problems]]. -->
<!-- Shared problem with F-Zero GX. View other shared problems at [[Template talk:Problems]]. -->
{{image|Starfoxadventures-Shadow.jpg|Fox with the arwing's shadow|br}}
{{image|Starfoxadventures-Shadow.jpg|Fox with the arwing's shadow|br}}
=== Super Monkey Ball 2 Missing Shadows ===
Shadows will be missing when not using Fast Depth Calculation, enable it to show them. Fast depth is enabled by default.
{{image|Super Monkey Ball 2-Fast Depth Calc off.jpg|Missing shadows}}
{{image|Super Monkey Ball 2-Fast Depth Calc on.jpg|Shadow|br}}


== Problems ==
== Problems ==
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{{image|Starfoxadventures-Glow1.jpg|Glow is offset and lacks blur with '''EFB Copies to Texture Only'''}}
{{image|Starfoxadventures-Glow1.jpg|Glow is offset and lacks blur with '''EFB Copies to Texture Only'''}}
{{image|Starfoxadventures-Glow2.jpg|Proper emulation|br}}
{{image|Starfoxadventures-Glow2.jpg|Proper emulation|br}}
=== Super Monkey Ball 2 Freeze ===
Super Monkey Ball 2 will freeze after advancing past the title screen, enable FPRF to avoid it.
=== Beach Spikers Shadow/Stuck ===
Beach Spikers has odd shadow issues and the game will get stuck during a match if FPRF isn't enabled.


=== Beach Spikers Flicker ===
=== Beach Spikers Flicker ===
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In D3D, shadows may appear distorted, or even be copied from other objects, such as Fox with an arwing shaped shadow while near the ship. OpenGL has had shadowing issues in the past, but seems to work properly. If you still see issues, try toggling fast-depth; as some GPUs may vary. Fixed by {{revision|5.0-5404}}.
In D3D, shadows may appear distorted, or even be copied from other objects, such as Fox with an arwing shaped shadow while near the ship. OpenGL has had shadowing issues in the past, but seems to work properly. If you still see issues, try toggling fast-depth; as some GPUs may vary. Fixed by {{revision|5.0-5404}}.
{{image|Starfoxadventures-Shadow.jpg|Fox with the arwing's shadow|br}}
{{image|Starfoxadventures-Shadow.jpg|Fox with the arwing's shadow|br}}
=== <s>Super Monkey Ball 2 Freeze</s> ===
Super Monkey Ball 2 will freeze after advancing past the title screen, enable FPRF to avoid it. Fixed since {{revision|5.0-12123}}.
=== <s>Beach Spikers Shadow/Stuck</s> ===
Beach Spikers has odd shadow issues and the game will get stuck during a match if FPRF isn't enabled. Fixed since {{revision|5.0-12123}}.


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|efb2texonlynotes = Needed for correct glow rendering in Star Fox
|efb2texonlynotes = Needed for correct glow rendering in Star Fox
|fastdepth = On/Off
|fastdepth = On/Off
|fastdepthnotes = Needed On for Super Monkey Ball 2 shadow and Off for Beach Spikers flicker
|fastdepthnotes = Needed On for Super Monkey Ball 2 shadow and Off for Beach Spikers flicker when using D3D
|fprf = On
 
|fprfnotes = Required to play Super Monkey Ball 2 and Beach Spikers
}}
}}


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<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|5.0|***|}}
{{VersionCompatibilityVersion|5.0|***|}}
{{VersionCompatibilityVersion|5.0-12123|****|EFB to ram needed and Fast depth of with D3D}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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