Naruto: Clash of Ninja 2: Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|image = [[File:Naruto-Clash of Ninja 2.jpg|300px]] | |||
|developer = Takara Tomy | |developer = Takara Tomy | ||
|publisher = Takara Tomy | |publisher = Takara Tomy | ||
|released = {{vgrelease|JP=November 20, 2004|NA=September 26, 2006|EU=November 24, 2006}} | |series = Naruto | ||
|released = {{vgrelease|JP=November 20, 2004|NA=September 26, 2006|EU=November 24, 2006}} | |||
|genre = Fighting | |genre = Fighting, Anime | ||
|modes = Single-player, Multiplayer (4) | |modes = Single-player, Multiplayer (4) | ||
|input = GameCube Controller | |input = GameCube Controller | ||
|forumlink = http://forums.dolphin-emu.org/Thread-gc-naruto-clash-of-ninja-2 | |forumlink = http://forums.dolphin-emu.org/Thread-gc-naruto-clash-of-ninja-2 | ||
}} | }} | ||
'''''Naruto: Clash of Ninja 2''''', known as Naruto: Gekitō Ninja Taisen! 2 (ナルト-激闘忍者大戦! 2 | '''''Naruto: Clash of Ninja 2''''', known as '''''Naruto: Gekitō Ninja Taisen! 2''''' ('''''ナルト-激闘忍者大戦! 2''''', lit. '''''Naruto: Great Ninja Battle! 2''''') in Japan, and Naruto: Clash of Ninja European Version in Europe, is the second installment of the series. The game follows the plot of the series, in story mode, starting from Naruto's graduation from the Ninja Academy to the end of the Chunin exams. The game retains the characters from the first installment, and added characters from the Chunin Exam arc. This installment allows four players to fight in multiplayer at the same time. Unlockable features in this game are acquired by accomplishing certain tasks to add them to the game's shop, and then using money won in fights to buy access to the features. | ||
== | == Problems == | ||
=== | {{Problems|{{#vardefineecho:problems| | ||
==== | === EFB Problem === | ||
<pre>16:9 | Naruto in his Nine-tails form can only be seen correctly if EFB copy is set to off. | ||
=== 8x ssaa or msaa problem === | |||
if you use 8x msaa or ssaa you get some dark shadow like box or triangle on the ground that moves with the character. | |||
}}}} | |||
== Enhancements == | |||
=== Widescreen Gecko Code === | |||
<pre>$16:9 Widescreen Region-Free | |||
F6000001 80008180 | |||
38A001FC 3880000A | |||
14000000 38A001DC | |||
E0000000 80008000 | |||
F6000001 80008180 | |||
FFA01090 93E10024 | |||
D2000000 00000003 | |||
3DC03FAA 61CEAAAB | |||
91C20000 C2620000 | |||
EFB300B2 00000000 | |||
E0000000 80008000 | |||
F6000001 80008180 | |||
ED494024 ED090024 | |||
D2000000 00000004 | |||
3DC03FAA 61CEAAAB | |||
91C21000 C1E21000 | |||
ED0F0232 ED494024 | |||
60000000 00000000 | |||
E0000000 80008000 | |||
</pre> | |||
=== 60Hz AR Codes === | === 60Hz AR Codes === | ||
Line 29: | Line 55: | ||
0ZWK-YD8J-HXTKP | 0ZWK-YD8J-HXTKP | ||
UVG1-BGT1-Q471J</pre> | UVG1-BGT1-Q471J</pre> | ||
== Configuration == | == Configuration == | ||
Line 41: | Line 63: | ||
== Version Compatibility == | == Version Compatibility == | ||
{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}--> | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
Line 47: | Line 69: | ||
{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=4.0-4207|OS=Windows 7|CPU=AMD Athlon II X3 450 @ 3.2GHz|GPU= | {{testing/entry|revision=4.0-4207|OS=Windows 7|CPU=AMD Athlon II X3 450 @ 3.2GHz|GPU=NVIDIA GeForce 9800 GTX|result=Runs Perfect at 60FPS. Turn EFB Copy off to fix graphical effects.|tester=Creepario}} | ||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
{{ | {{VideoGallery | ||
|vid1=4mBbv7VMBZo|cap1=Dolphin Emulator 4.0.2 - Naruto: Clash of Ninja 2 (1080p HD) - Nintendo GameCube | |||
|vid2=YfTZLF33vEk|cap2=Dolphin Emulator 4.0.2 - Naruto: Clash of Ninja 2 (1080p HD) - Nintendo GameCube | |||
}} | |||
{{Navigation/Naruto}} | {{Navigation/Naruto}} | ||
[[Category:GameCube games]] | [[Category:GameCube games]] |
Revision as of 02:33, 25 July 2018
Naruto: Clash of Ninja 2 | |
---|---|
Developer(s) | Takara Tomy |
Publisher(s) | Takara Tomy |
Series | Naruto |
Platform(s) | GameCube |
Release date(s) | JP November 20, 2004 NA September 26, 2006 EU November 24, 2006 |
Genre(s) | Fighting, Anime |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | GameCube Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Naruto: Clash of Ninja 2, known as Naruto: Gekitō Ninja Taisen! 2 (ナルト-激闘忍者大戦! 2, lit. Naruto: Great Ninja Battle! 2) in Japan, and Naruto: Clash of Ninja European Version in Europe, is the second installment of the series. The game follows the plot of the series, in story mode, starting from Naruto's graduation from the Ninja Academy to the end of the Chunin exams. The game retains the characters from the first installment, and added characters from the Chunin Exam arc. This installment allows four players to fight in multiplayer at the same time. Unlockable features in this game are acquired by accomplishing certain tasks to add them to the game's shop, and then using money won in fights to buy access to the features.
Problems
EFB Problem
Naruto in his Nine-tails form can only be seen correctly if EFB copy is set to off.
8x ssaa or msaa problem
if you use 8x msaa or ssaa you get some dark shadow like box or triangle on the ground that moves with the character.
Enhancements
Widescreen Gecko Code
$16:9 Widescreen Region-Free F6000001 80008180 38A001FC 3880000A 14000000 38A001DC E0000000 80008000 F6000001 80008180 FFA01090 93E10024 D2000000 00000003 3DC03FAA 61CEAAAB 91C20000 C2620000 EFB300B2 00000000 E0000000 80008000 F6000001 80008180 ED494024 ED090024 D2000000 00000004 3DC03FAA 61CEAAAB 91C21000 C1E21000 ED0F0232 ED494024 60000000 00000000 E0000000 80008000
60Hz AR Codes
PAL[1]
Enable 60Hz Mode [Ralf] 1NDP-PQP5-E19N4 78FA-2VTM-JXU9K XFFX-ZBQG-X50Y1 0ZWK-YD8J-HXTKP UVG1-BGT1-Q471J
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Naruto: Clash of Ninja 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
4.0-4207 | Windows 7 | AMD Athlon II X3 450 @ 3.2GHz | NVIDIA GeForce 9800 GTX | Runs Perfect at 60FPS. Turn EFB Copy off to fix graphical effects. | Creepario |
Gameplay Videos
- Takara Tomy (Developer)
- Takara Tomy (Publisher)
- Naruto (Series)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- 2004 (Initial release year)
- Fighting (Genre)
- Anime (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- GameCube Controller (Input supported)
- 5 stars (Rating)
- Tested On (Release): 4.0
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (GPU): NVIDIA
- Tested
- Untested for 10000+ revisions
- GameCube games