Pac-Man Vs.: Difference between revisions
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(Man this game is interesting. Added GBA input, and expanded the description to elaborate on it's quirky gameplay.) |
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{{Infobox VG | {{Infobox VG | ||
|image = [[File:Pac-Man Vs.jpg|300px]] | |||
|developer = Nintendo EAD | |developer = Nintendo EAD | ||
|publisher = Namco Bandai Games | |publisher = Namco Bandai Games | ||
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|genre = Maze | |genre = Maze | ||
|modes = Multiplayer | |modes = Multiplayer | ||
|input = GameCube Controller | |input = GameCube Controller, Game Boy Advance | ||
}} | }} | ||
'''''Pac-Man Vs.''''' (パックマンvs. Pakkuman Buiesu | '''''Pac-Man Vs.''''' (パックマンvs. ''Pakkuman Buiesu'') is a Pac-Man video game originally designed exclusively for the [[Nintendo GameCube]] that was included as an extra bonus disc with the Player's Choice edition of [[Pac-Man World 2]]. It was also included in the GameCube versions of [[I-Ninja]] and Namco's [[R: Racing Evolution]] for a limited time, as well as a free giveaway at some stores. | ||
''Pac-Man Vs.'' is very similar to the ''Luigi's Ghost Mansion'' minigame in the Wii U title [[wikipedia:Nintendo Land|Nintendo Land]]. It features asymmetrical gameplay, where one player controls Pac-Man on a Game Boy Advance (via [[Nintendo GameCube–Game Boy Advance link cable|Link Cable]]), and one or more players play ghosts on the television. Single-player is not supported, it requires one player to play Pac-Man with a GBA, and one or more players as ghosts. The Pac-Man players sees the entire field in 2D, ala traditional Pac-man games; while the ghost players see the action 3D view with limited sight on the television. The Pac-Man player's goal is to eat all of the pellets on the screen before being captured by ghosts, while the ghost have to work as a team to capture Pac-Man. If a ghost catches Pac-Man, he will swap controllers with the Pac-Man player and take the role of Pac-Man in the next round. | |||
== Problems == | == Problems == |
Revision as of 14:00, 1 February 2013
Pac-Man Vs. | |
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Developer(s) | Nintendo EAD |
Publisher(s) | Namco Bandai Games |
Series | Pac-Man |
Platform(s) | GameCube |
Release date(s) | JP March 26, 2004 NA December 2, 2003 |
Genre(s) | Maze |
Mode(s) | Multiplayer |
Input methods | GameCube Controller, Game Boy Advance |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
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Pac-Man Vs. (パックマンvs. Pakkuman Buiesu) is a Pac-Man video game originally designed exclusively for the Nintendo GameCube that was included as an extra bonus disc with the Player's Choice edition of Pac-Man World 2. It was also included in the GameCube versions of I-Ninja and Namco's R: Racing Evolution for a limited time, as well as a free giveaway at some stores.
Pac-Man Vs. is very similar to the Luigi's Ghost Mansion minigame in the Wii U title Nintendo Land. It features asymmetrical gameplay, where one player controls Pac-Man on a Game Boy Advance (via Link Cable), and one or more players play ghosts on the television. Single-player is not supported, it requires one player to play Pac-Man with a GBA, and one or more players as ghosts. The Pac-Man players sees the entire field in 2D, ala traditional Pac-man games; while the ghost players see the action 3D view with limited sight on the television. The Pac-Man player's goal is to eat all of the pellets on the screen before being captured by ghosts, while the ghost have to work as a team to capture Pac-Man. If a ghost catches Pac-Man, he will swap controllers with the Pac-Man player and take the role of Pac-Man in the next round.
Problems
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Pac-Man Vs. since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |