Pikmin (GC): Difference between revisions

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Pre-5.0
(→‎Version Compatibility: remove entry for revision 4.0-7714 which doesn't exist on the dolphin site)
(Pre-5.0)
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=== Enemy Reel Stuttering ===
=== Enemy Reel Stuttering ===
The enemy showcase reel that plays after the credits when you achieve the Happy Ending has minor stuttering with default settings, most noticeable on the scrolling text. Setting Texture Cache Accuracy to Medium resolves the issue.
The enemy showcase reel that plays after the credits when you achieve the Happy Ending has minor stuttering with default settings, most noticeable on the scrolling text. Setting Texture Cache Accuracy to Medium resolves the issue.
=== <s>Hang</s> ===
Will sometimes hang on a black screen when the day ends. This mostly happens when using save states on that day. Likely resolved sometime before {{revision|4.0-7714}}.


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== Enhancements ==
== Enhancements ==
=== 60 FPS ===
=== 16:9 Aspect Ratio Fix ===
By adding the Action Replay code below, and enabling it, Pikmin will run at 60 FPS.
The built-in Widescreen Hack causes clipping and reflection issues. The following Action Replay codes work as a replacement, causing fewer issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes.  
==== PAL ====
<pre>Enable 60Hz Mode [Ralf]
K79V-ZGNM-1P58Y
1RG4-CT0E-7TFH8
TRPZ-9Y7Y-45DJJ
ZV4V-3CF9-W8MFX
5CCE-WXHF-2B36Y
3K8C-PPBR-A3VUR
88XP-5T26-JMHQ7</pre>


=== 16:9 Aspect Ratio Fix ===
==== NA ====
The built-in Widescreen Hack causes clipping and reflection issues. The following Action Replay codes work as a replacement, causing less issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes.
<pre>
==== PAL ====
$16:9 Widescreen
<pre>16:9 Aspect Ratio Fix [Ralf]
041FDF40 C3A28300
15ZV-P8NW-GK0QA
043E8500 3FE38E39
7BXK-ZK2Z-JFR1H
</pre>
4BFH-BTFQ-TW68W</pre>
 
==== EU ====
<pre>
$16:9 Widescreen
0405A2D8 38A003AC
043ED418 3FE38E39
</pre>
 
=== 60Hz PAL ===
In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode.
<pre>
$60Hz
042A7CF0 00000014
022A7CF6 000001E0
022A7CF8 000001E0
022A7CFC 00000000
022A7D00 000001E0
043ED5B0 3F800000
</pre>


==== NTSC ====
=== 60FPS NTSC-U ===
<pre>16:9 Aspect Ratio Fix [Ralf]
Enabling this Gecko code on an NTSC-U copy of the game forces it to run at 60 frames per second.
HYRZ-MK7B-NG86E
<pre>
UPQH-3PG7-AD7CZ
$60FPS (1.1) (NTSC-U) [gamemasterplc]
X18R-CJ5H-DNYFV</pre>
04059774 38000001
0405AE7C 38800001
043E8A58 3F000000
04107738 4800000C
</pre>


== Configuration ==
== Configuration ==
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[[Category:GameCube games]]
[[Category:GameCube games]]
[[Category:Zelda ucode games]]
[[Category:Zelda ucode games]]
[[Category:Ships with debugging symbols]]

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