Pikmin (Wii): Difference between revisions
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m (moved Pikmin (New Play Control) to Pikmin (Wii)) |
(LLE link, config cleanup) |
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===Sound=== | ===Sound=== | ||
*Some crackling and garbling on DSP HLE. Can be fixed by using DSP LLE. | *Some crackling and garbling on DSP HLE. Can be fixed by using [[DSP LLE]]. | ||
*This game has unusually high volume in comparison to other titles. | *This game has unusually high volume in comparison to other titles. | ||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | |||
{{Config | {{Config | ||
|efbscaledcopy = Enable | |efbscaledcopy = Enable | ||
|dspengine = LLE | |dspengine = LLE | ||
|dspenginenotes = Prevents crackling | |dspenginenotes = Prevents crackling | ||
}} | }} | ||
Revision as of 01:29, 14 April 2012
New Play Control! Pikmin is the re-release of the cult classic Pikmin on the Wii as part of the New Play Control! series.
Problems
Sound
- Some crackling and garbling on DSP HLE. Can be fixed by using DSP LLE.
- This game has unusually high volume in comparison to other titles.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Scaled EFB Copy | Enable |
Audio
Config | Setting | Notes |
---|---|---|
DSP Emulator Engine | LLE | Prevents crackling |
Version Compatibility
The graph below charts the compatibility with Pikmin since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
Template:Test Entry Template:Test Entry |}