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edits
(→Accessing the Menu: Making sure everyone knows that it requires IPL.bin) |
(Migrate relevant problems to Emulation Information) |
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Dolphin does not include the ''GameCube Main Menu'' by default, and it doesn't need it; it is able to launch games straight from the Dolphin GUI. However, the GameCube Main Menu is fully functional and even capable of launching games. | Dolphin does not include the ''GameCube Main Menu'' by default, and it doesn't need it; it is able to launch games straight from the Dolphin GUI. However, the GameCube Main Menu is fully functional and even capable of launching games. | ||
== | === Emulation Information === | ||
=== Accessing the Menu === | === Accessing the Menu === | ||
To access the menu, you must first dump a copy of IPL.bin from your console; then disable "Skip BIOS", load any GameCube game, and hold A as the GameCube logo animates. Unlike the [[Wii Menu]], there is no way to directly boot to the menu. | To access the menu, you must first dump a copy of IPL.bin from your console; then disable "Skip BIOS", load any GameCube game, and hold A as the GameCube logo animates. Unlike the [[Wii Menu]], there is no way to directly boot to the menu. | ||
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To change discs, right click on any game in the game list and select "Change Disc", or use File > Change Disc. | To change discs, right click on any game in the game list and select "Change Disc", or use File > Change Disc. | ||
=== Savestates/GameINIs/Cheats Do Not Work === | |||
Due to how Dolphin works, Dolphin only recognizes the first thing loaded as the game that is being played. For example, if you load [[Super Smash Bros. Melee]] from the Game List, and then change disc and load [[Super Mario Sunshine]], the game settings from the GameINI, cheats, and even any savestates you make will be for Melee and not Sunshine. There is no solution at this time, although [[Action Replay]] would allow you to use Action Replay cheat codes only, but only what is available on-disc or on the memory card. | |||
== Problems == | |||
=== Flickering/Stretchy Menu === | === Flickering/Stretchy Menu === | ||
The start up animation and menu will stretch and distort unless XFB is enabled, either virtual or real will correct for this issue. | The start up animation and menu will stretch and distort unless XFB is enabled, either virtual or real will correct for this issue. | ||
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=== Missing Music/Incorrect Audio === | === Missing Music/Incorrect Audio === | ||
Despite the fixes {{revision|4.0-7286}} made to the DSP HLE sound by more accurately emulating Zelda ucode, music and effects in the IPL are still missing or distorted. Needs DSP LLE for proper audio. | Despite the fixes {{revision|4.0-7286}} made to the DSP HLE sound by more accurately emulating Zelda ucode, music and effects in the IPL are still missing or distorted. Needs DSP LLE for proper audio. | ||
=== {{s}}Screeching Audio{{/s}} === | === {{s}}Screeching Audio{{/s}} === |