GameCube Main Menu: Difference between revisions

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(note that menus still flicker when "Immediately Present XFB" is checked)
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=== Cheats, Savestates, Game INIs Not Working After Disc Change ===
=== Cheats, Savestates, Game INIs Not Working After Disc Change ===
When emulating a GameCube, Dolphin only recognizes the first thing loaded as the game that is being played. So while changing the disc during the GameCube BIOS menu, for example, [[Super Smash Bros. Melee]] was loaded from the Game List, and then change disc and load [[Super Mario Sunshine]], the game cheats, game-specific settings, and even any savestates made will be for Melee and not Super Mario Sunshine.
When emulating a GameCube, Dolphin only recognizes the first thing loaded as the game that is being played. So while changing the disc during the GameCube BIOS menu, for example, [[Super Smash Bros. Melee]] was loaded from the Game List, and then change disc and load [[Super Mario Sunshine]], the game cheats, game-specific settings, and even any savestates made will be for Melee and not Super Mario Sunshine.
== Problems ==
{{Problems|{{#vardefineecho:problems|
=== Disc Swapping Hang ===
Since at least {{revision|5.0-9241}}, when using Dolphin's "Change Disc" feature in the GameCube Main Menu, switching between certain combinations of discs will cause the menu to hang. This does not occur on Interpreter. See {{issue|11503}}.
=== <s>Flickering/Stretchy Menu</s> ===
The start up animation and menu will stretch and distort unless XFB is enabled, either virtual or real will correct for this issue. Fixed with Hybrid XFB in {{revision|5.0-5874}}. This issue still occurs when "Immediately Present XFB" is checked; uncheck it to fix the issue.
{{image|GCSys-WithoutXFB.png|Stretchy and flickers}}
{{image|GameCubeSystemMenu.png|What should display|br}}
=== <s>Missing Music/Incorrect Audio</s> ===
Despite the fixes {{revision|4.0-7286}} made to the DSP HLE sound by more accurately emulating Zelda ucode, music and effects in the IPL are still missing or distorted. Needs DSP LLE for proper audio. Refer {{Issue|7980}}. Fixed in {{revision|5.0-4452}}
}}}}


== Enhancements ==
== Enhancements ==
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== Problems ==
{{Problems|{{#vardefineecho:problems|
=== Disc Swapping Hang ===
Since at least {{revision|5.0-9241}}, when using Dolphin's "Change Disc" feature in the GameCube Main Menu, switching between certain combinations of discs will cause the menu to hang. This does not occur on Interpreter. See {{issue|11503}}.
=== <s>Flickering/Stretchy Menu</s> ===
The start up animation and menu will stretch and distort unless XFB is enabled, either virtual or real will correct for this issue. Fixed with Hybrid XFB in {{revision|5.0-5874}}. This issue still occurs when "Immediately Present XFB" is checked; uncheck it to fix the issue.
{{image|GCSys-WithoutXFB.png|Stretchy and flickers}}
{{image|GameCubeSystemMenu.png|What should display|br}}
=== <s>Missing Music/Incorrect Audio</s> ===
Despite the fixes {{revision|4.0-7286}} made to the DSP HLE sound by more accurately emulating Zelda ucode, music and effects in the IPL are still missing or distorted. Needs DSP LLE for proper audio. Refer {{Issue|7980}}. Fixed in {{revision|5.0-4452}}
}}}}


== Configuration ==
== Configuration ==

Navigation menu