Xenoblade Chronicles: Difference between revisions

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m (Protected "Xenoblade Chronicles": Protected until the disagreement is settled. The next edit to this page will be the final one of this disagreement. (‎[edit=sysop] (indefinite) ‎[move=sysop] (indefinite)))
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<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
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{{testing/entry|revision=7714|OS=Windows 7 x64|CPU=Phenom x4 965 @3.6GHz|GPU=ATI Radeon HD 4870|result=PAL version tested; Doesn't have crackling sound! But have random hiccups and doesn't support custom texture; Settings were JIT Recompiler, ENABLE Audio Throttle,Set FPS Limit to 25,VBEAM ON,Block merging ON,Directsound/48000Hz,when ever cpu tries to up/down fps limit and audio throttle fast correct it preventing any crackling sounds have Creative Audigy 2 ZS sound card|tester=IcemanSR}}
{{testing/entry|revision=7714|OS=Windows 7 x64|CPU=Phenom x4 965 @3.6GHz|GPU=ATI Radeon HD 4870|result=PAL version tested; Doesn't have crackling sound! But have random hiccups and doesn't support custom texture; Settings were JIT Recompiler, ENABLE Audio Throttle,Set FPS Limit to 25,VBEAM ON,Block merging ON,Directsound/48000Hz,when ever cpu tries to up/down fps limit and audio throttle fast correct it preventing any crackling sounds have Creative Audigy 2 ZS sound card|tester=IcemanSR}}
{{testing/entry|revision=7414|OS=Windows 7 x64|CPU=Intel Core i5-2500k @ 4.5GHz|GPU=nVidia GeForce GTX 480|result=PAL version tested; Perfect apart from very rare sound popping and crackling and very brief load stutter upon entering new areas; Used www.xtemu.com x64 build; Settings were JITIL Recompiler, Lock Threads to Cores, Disable Audio Throttle, XAudio2/48000Hz, have Creative X-Fi sound card|tester=Brumbek}}
{{testing/entry|revision=7414|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.5GHz|GPU=nVidia GeForce GTX 480|result=PAL version tested; Perfect apart from very rare sound popping and crackling and very brief load stutter upon entering new areas; Used www.xtemu.com x64 build; Settings were JITIL Recompiler, Lock Threads to Cores, Disable Audio Throttle, XAudio2/48000Hz, have Creative X-Fi sound card|tester=Brumbek}}
{{testing/entry|revision=7414|OS=Windows 7 x64|CPU=Intel Core i5-520M @ 2.4GHz|GPU=nVidia GeForce GT 330M|result=PAL version tested; Very playable, sound is a bit choppy when in battles with a lot of enemies; Game runs between 75% and 100% speed.  No crashes at approximately 4 hours of gameplay|tester=Thunderbolt}}
{{testing/entry|revision=7414|OS=Windows 7 x64|CPU=Intel Core i5-520M @ 2.4GHz|GPU=nVidia GeForce GT 330M|result=PAL version tested; Very playable, sound is a bit choppy when in battles with a lot of enemies; Game runs between 75% and 100% speed.  No crashes at approximately 4 hours of gameplay|tester=Thunderbolt}}
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=AMD Phenom II x3 720 @ 3.5GHz|GPU=nVidia GeForce GTX 460|result=PAL version tested; DX11 1080p (Auto x 640x528) with constant 25 FPS; Some rare sound crackling; Lock Threads to Cores, Load Native Mipmaps, EFB Scaled Copy, Copy EFB (Texture), Accurate Texture Cache (Safe), Disable Audio Throttle, HLE Dsound/48000Hz|tester=Sergio-Miguel}}
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=AMD Phenom II x3 720 @ 3.5GHz|GPU=nVidia GeForce GTX 460|result=PAL version tested; DX11 1080p (Auto x 640x528) with constant 25 FPS; Some rare sound crackling; Lock Threads to Cores, Load Native Mipmaps, EFB Scaled Copy, Copy EFB (Texture), Accurate Texture Cache (Safe), Disable Audio Throttle, HLE Dsound/48000Hz|tester=Sergio-Miguel}}
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{{testing/entry|revision=3.0-363|OS=Windows 7 x64|CPU=Intel Core i7 @ 3.07GHz|GPU=nVidia GeForce GTX 570|result=PAL patched to 30FPS. Runs PERFECTLY at fullspeed 99.5% of the time, some really short(<1sec) slowdowns when too many effects on screen. No sound bug/crackle using HLE on vlakipn build (using XAudio2). EFB to texture break save file thumbnail, set EFB to RAM to fix it but it's slower. SETTINGS : OpenGL back-end, NativeRes x4, AF x16, no AA, Scaled EFB to texture, safest texture cache, per pixel lighting enabled, forced texture filtering, OpenMP enabled, XFB disabled. Be careful not to let the controller disconnect, or you might be unable to reconnect it without closing! (Tested with X360 Wireless)|tester=Skullbot}}
{{testing/entry|revision=3.0-363|OS=Windows 7 x64|CPU=Intel Core i7 @ 3.07GHz|GPU=nVidia GeForce GTX 570|result=PAL patched to 30FPS. Runs PERFECTLY at fullspeed 99.5% of the time, some really short(<1sec) slowdowns when too many effects on screen. No sound bug/crackle using HLE on vlakipn build (using XAudio2). EFB to texture break save file thumbnail, set EFB to RAM to fix it but it's slower. SETTINGS : OpenGL back-end, NativeRes x4, AF x16, no AA, Scaled EFB to texture, safest texture cache, per pixel lighting enabled, forced texture filtering, OpenMP enabled, XFB disabled. Be careful not to let the controller disconnect, or you might be unable to reconnect it without closing! (Tested with X360 Wireless)|tester=Skullbot}}
{{testing/entry|revision=3.0-415|OS=Windows 7 x64|CPU=Phenom x4 965 @3.6GHz|GPU=ATI Radeon HD 4870|result=PAL version tested; Sound works perfect! No hangups or slowdowns; Settings were JIT Recompiler,LLE Recompiler,Set FPS Limit to 25,VBEAM ON,Block merging ON,Directsound/48000Hz,It crashes when emulator is left unattended for 5-6 min's (when gamepad goes in afk mod),So save game before leaving it!Have Creative Audigy 2 ZS sound card.|tester=IcemanSR}}
{{testing/entry|revision=3.0-415|OS=Windows 7 x64|CPU=Phenom x4 965 @3.6GHz|GPU=ATI Radeon HD 4870|result=PAL version tested; Sound works perfect! No hangups or slowdowns; Settings were JIT Recompiler,LLE Recompiler,Set FPS Limit to 25,VBEAM ON,Block merging ON,Directsound/48000Hz,It crashes when emulator is left unattended for 5-6 min's (when gamepad goes in afk mod),So save game before leaving it!Have Creative Audigy 2 ZS sound card.|tester=IcemanSR}}
{{testing/entry|revision=3.0-590|OS=Windows 8 CP x64|CPU=Intel Core i5-2500k @ 3.3GHz|GPU=AMD Radeon HD 6950|result=PAL version tested; Perfect speed and sound with fps limit by audio.|tester=//}}
{{testing/entry|revision=3.0-590|OS=Windows 8 CP x64|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=AMD Radeon HD 6950|result=PAL version tested; Perfect speed and sound with fps limit by audio.|tester=//}}
{{testing/entry|revision=3.0-710|OS=Windows 7 x64|CPU=AMD Athlon II 250 @ 3.8GHz|GPU=nVidia GeForce 9600GT|result=PAL version tested; Perfect.|tester=}}
{{testing/entry|revision=3.0-710|OS=Windows 7 x64|CPU=AMD Athlon II 250 @ 3.8GHz|GPU=nVidia GeForce 9600GT|result=PAL version tested; Perfect.|tester=}}
{{testing/end}}
{{testing/end}}

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