Xenoblade Chronicles: Difference between revisions

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(→‎Stutter during battles: OpenGL still has stutters on my machine, and not just in battles, but anywhere. It's not even using all of my GPU or CPU (GPU at 49%, no CPU thread is at 100%))
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{{Config
{{Config
|gfxbackend = OpenGL
|gfxbackend = OpenGL
|gfxbackendnotes = Avoid stuttering
|gfxbackendnotes = May avoid stuttering
|gfxbackend = DirectX 9
|gfxbackendnotes = Compatible with HD Texture Pack, use only if OpenGL does not reduce stuttering
|efbcopy = RAM
|efbcopy = RAM
|efbcopynotes = Enable screenshot when saving/loading
|efbcopynotes = Enable screenshot when saving/loading
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