Need for Speed: Most Wanted: Difference between revisions

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'''''Need for Speed: Most Wanted''''', the new speedster in EA's successful series, combines the tuner customization of Need for Speed Underground with an expanded take on the police chases of the Need for Speed: Hot Pursuit series. The game will feature a Rap Sheet option that works hand in hand with a player's street reputation as they move up from the "Black List" to the A-List. Users will also be able to go head-to-head with their opponents while simultaneously trying to avoid more than six different police cars at once through a dynamically changing open-ended world. Get your car peaked for outrunning the cops by customizing your muscle cars, supercars, tuners, and sports cars.
'''''Need for Speed: Most Wanted''''', the new speedster in EA's successful series, combines the tuner customization of Need for Speed Underground with an expanded take on the police chases of the Need for Speed: Hot Pursuit series. The game will feature a Rap Sheet option that works hand in hand with a player's street reputation as they move up from the "Black List" to the A-List. Users will also be able to go head-to-head with their opponents while simultaneously trying to avoid more than six different police cars at once through a dynamically changing open-ended world. Get your car peaked for outrunning the cops by customizing your muscle cars, supercars, tuners, and sports cars.
== Emulation Information ==
{{WidescreenGCN}}


== Problems ==
== Problems ==
=== 16:9 ===
This game has 16:9 display capability, but requires setting the game to the "Widescreen" screen mode in the game's internal options. Using the widescreen hack is not recommended, as it will cause graphical glitches.
=== Cutscenes ===
=== Cutscenes ===
Cutscenes in this game use the VP6 format which failed to render before {{revision|4.0-593}}. Now, cutscenes display, but show vertical line artifacting which can only be fixed by using software renderer. See {{issue|5046}}.
Cutscenes in this game use the VP6 format which failed to render before {{revision|4.0-593}}. Now, cutscenes display, but show vertical line artifacting which can only be fixed by using software renderer. See {{issue|5046}}.
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[[Category:GameCube games]]
[[Category:GameCube games]]
[[Category:Native 16:9 widescreen support (GCN)‎]]
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