1,578
edits
Progress Continues
We've already had 21543 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
(Template:Problems bug fix) |
(Doesn't belong here) |
||
(7 intermediate revisions by 3 users not shown) | |||
Line 3: | Line 3: | ||
|developer = Neversoft | |developer = Neversoft | ||
|publisher = Activision | |publisher = Activision | ||
|series = Tony Hawk | |||
|released = {{vgrelease|NA=October 18, 2005|EU=October 28, 2005}} | |released = {{vgrelease|NA=October 18, 2005|EU=October 28, 2005}} | ||
|genre = Sports, Skateboarding | |genre = Sports, Skateboarding | ||
|modes = Single-player, Multiplayer (2) | |modes = Single-player, Multiplayer (2) | ||
|input = GameCube Controller | |input = GameCube Controller | ||
Line 15: | Line 15: | ||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
=== Off Center Cutscenes === | |||
=== | As of {{revision|5.0-9913}}, parts of cutscenes can be drawn a few pixels off from where they should be. | ||
}}}} | }}}} | ||
Line 37: | Line 36: | ||
{{testing/entry|revision=4.0|OS=Windows 7|CPU=AMD FX 6100|GPU=NVIDIA GeForce GTX 650 Ti|result=Instant CTD|tester=Anon}} | {{testing/entry|revision=4.0|OS=Windows 7|CPU=AMD FX 6100|GPU=NVIDIA GeForce GTX 650 Ti|result=Instant CTD|tester=Anon}} | ||
{{testing/entry|revision=4.0-8992|OS=Windows 10|CPU=Intel Core i5-4569K|GPU=NVIDIA GeForce GTX 660 Ti|result=Works PERFECT at 60FPS. My config: Direct X12(Experimental), DSP LLE, Resolution x2.5, 8x MSAA, Anisotropic 16x, Scaled EFB Copy, Force texture filtering, Per-pixel lighting, Ignore Format Changes, Texture cache accuracy=Fast, Disable External Frame Buffer(XFB) and Disable Bounding Box. Also, Enable MMU on game properties, but it was selected by default.|tester=Caso Aislado}} | {{testing/entry|revision=4.0-8992|OS=Windows 10|CPU=Intel Core i5-4569K|GPU=NVIDIA GeForce GTX 660 Ti|result=Works PERFECT at 60FPS. My config: Direct X12(Experimental), DSP LLE, Resolution x2.5, 8x MSAA, Anisotropic 16x, Scaled EFB Copy, Force texture filtering, Per-pixel lighting, Ignore Format Changes, Texture cache accuracy=Fast, Disable External Frame Buffer(XFB) and Disable Bounding Box. Also, Enable MMU on game properties, but it was selected by default.|tester=Caso Aislado}} | ||
{{testing/entry|revision=5.0-9913|OS=Lubuntu 18.10|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GTX 1060|result=Nearly perfect and almost always full speed. The only emulation problem is that during the hand-drawn cutscenes parts can be displayed a few pixels off. Also, when choosing a skater for Classic Mode, the game chugs heavily, but it works fine (just slowly). This game likes to screen tear on Lubuntu without V-Sync, fine on Windows 10. Played through Classic Mode and up to Beverley Hills in story mode across the last couple revisions.|tester=Xerxes}} | |||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
<!--A full list of options is available at Template:VideoGallery/doc--> | |||
{{VideoGallery | {{VideoGallery | ||
|vid1=kue5w0vhzlw|cap1=Dolphin Emulator 4.0.2 - Tony Hawk's American Wasteland (1080p HD) - Nintendo GameCube | |vid1=kue5w0vhzlw|cap1=Dolphin Emulator 4.0.2 - Tony Hawk's American Wasteland (1080p HD) - Nintendo GameCube | ||
|vid2=yb909D3-ZtM|cap2=Working Perfect with Dolphin Emulator 4.0-8992 | |vid2=yb909D3-ZtM|cap2=Working Perfect with Dolphin Emulator 4.0-8992 | ||
|vid3=PgNH0ZsVKy0|cap3=Dolphin Emulator 5.0-3021 - Tony Hawk's American Wasteland (1080p) - Nintendo GameCube | |||
}} | }} | ||