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Progress Continues
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(add test, and v-sync works just fine for me) |
mNo edit summary |
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== Emulation Information == | == Emulation Information == | ||
{{Problems/GC Widescreen 16-9}} | |||
=== Missing Boulder Shadows === | === Missing Boulder Shadows === | ||
In Chapter 2 of F-Zero GX, the boulders that roll across the track can have no shadows in Direct3D. These shadows use a feature known as "LogicOps" which D3D11 on Windows 7 does not support. To see the shadows properly, use the OpenGL or Vulkan backend, or use revisions newer than {{revision|5.0-5404}} for Windows 8/10. See {{issue|7183}}. | In Chapter 2 of F-Zero GX, the boulders that roll across the track can have no shadows in Direct3D. These shadows use a feature known as "LogicOps" which D3D11 on Windows 7 does not support. To see the shadows properly, use the OpenGL or Vulkan backend, or use revisions newer than {{revision|5.0-5404}} for Windows 8/10. See {{issue|7183}}. | ||
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{{image|F-ZeroGXCustomCars.jpg|How custom cars display with a bad dump|br}} | {{image|F-ZeroGXCustomCars.jpg|How custom cars display with a bad dump|br}} | ||
<!-- This problem is not Dolphin's fault, but people will think it is. So keeping it here even though it is user error. --> | <!-- This problem is not Dolphin's fault, but people will think it is. So keeping it here even though it is user error. --> | ||
== Problems == | == Problems == |
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