The Legend of Zelda: Collector's Edition: Difference between revisions

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== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== External Frame Buffer ===
=== <s>External Frame Buffer</s> ===
NES titles and Ocarina of Time can have minor issues with interlaced mode and pause screens respectively. This is solved by setting External Frame Buffer to Real or <b>hold B</b> on the controller during game startup to activate Progressive Scan.
NES titles and Ocarina of Time can have minor issues with interlaced mode and pause screens respectively. This is solved by setting External Frame Buffer to Real or <b>hold B</b> on the controller during game startup to activate Progressive Scan. Fixed with Hybrid XFB in {{revision|5.0-5874}}.


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