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(→Enhancement: 16:9 widescreen AR code) |
(→Enhancement: Swap Game INI modification reference from forum to wiki) |
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This code may cause issues with timers in the game, but that can be worked around by using a separate AR code for freezing timers. This code will also cause CGI cutscenes to run at double speed. | This code may cause issues with timers in the game, but that can be worked around by using a separate AR code for freezing timers. This code will also cause CGI cutscenes to run at double speed. | ||
Additionally, you may need to experiment with the [https://forums.dolphin-emu.org/Thread-help-understanding-the-new-cpu-clock-settings CPU Clock Settings] to actually achieve 60 FPS in the game. Information on modifying the game-specific ini file for CPU Overclocking can be found [ | Additionally, you may need to experiment with the [https://forums.dolphin-emu.org/Thread-help-understanding-the-new-cpu-clock-settings CPU Clock Settings] to actually achieve 60 FPS in the game. Information on modifying the game-specific ini file for CPU Overclocking can be found [[GameINI#CPU_Overclock|here]]. | ||
=== 16:9 Widescreen === | === 16:9 Widescreen === | ||
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This code is similar to using the widescreen hack, but prevents on-screen culling. It also makes the minimap appear slightly larger. | This code is similar to using the widescreen hack, but prevents on-screen culling. It also makes the minimap appear slightly larger. | ||
The code will cause the game to flicker between 4:3 and 16:9 if aspect ratio is set to Auto, so the game should be set to force a 16:9 aspect ratio. Information on modifying the game-specific ini file for forcing the Aspect Ratio can be found [ | The code will cause the game to flicker between 4:3 and 16:9 if aspect ratio is set to Auto, so the game should be set to force a 16:9 aspect ratio. Information on modifying the game-specific ini file for forcing the Aspect Ratio can be found [[GameINI#Aspect_Ratio|here]]. | ||
== Configuration == | == Configuration == |