3,800
edits
Progress Continues
We've already had 21539 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
No edit summary |
m (General maintenance with AutoWikiBrowser in Bot mode) |
||
Line 8: | Line 8: | ||
|modes = Single-player | |modes = Single-player | ||
|input = Wii Remote + Nunchuk | |input = Wii Remote + Nunchuk | ||
|forumlink = | |forumlink = https://forums.dolphin-emu.org/Thread-wii-the-legend-of-zelda-twilight-princess | ||
|wikipedia = The Legend of Zelda: Twilight Princess | |wikipedia = The Legend of Zelda: Twilight Princess | ||
}} | }} | ||
Line 78: | Line 78: | ||
{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=6095|OS=Windows|CPU=Intel Core i7-920|GPU=ATI Radeon HD 4890|result=[ | {{testing/entry|revision=6095|OS=Windows|CPU=Intel Core i7-920|GPU=ATI Radeon HD 4890|result=[https://www.youtube.com/watch?v=yDVRTqLGhR8 The Legend of Zelda Twilight Princess Dolphin Wii Full Speed]|tester=FuriosBr1}} | ||
{{testing/entry|revision=6580|OS=Ubuntu 10.10|CPU=Intel Core 2 Duo E6400 @ 2.13 GHz|GPU=ATI Radeon HD 4850|result=Slow and choppy (OpenGL)|tester=}} | {{testing/entry|revision=6580|OS=Ubuntu 10.10|CPU=Intel Core 2 Duo E6400 @ 2.13 GHz|GPU=ATI Radeon HD 4850|result=Slow and choppy (OpenGL)|tester=}} | ||
{{testing/entry|revision=6580|OS=Windows 7|CPU=Intel Core 2 Duo E6400 @ 2.13 GHz|GPU=ATI Radeon HD 4850|result=Fast and speedy (Directx9)|tester=}} | {{testing/entry|revision=6580|OS=Windows 7|CPU=Intel Core 2 Duo E6400 @ 2.13 GHz|GPU=ATI Radeon HD 4850|result=Fast and speedy (Directx9)|tester=}} | ||
Line 90: | Line 90: | ||
{{testing/entry|revision=3.0|OS=openSUSE|CPU=AMD Phenom II 1090T @ 3.2 GHz|GPU=NVIDIA GeForce 560 GTX|result=Perfect|tester=Delayline}} | {{testing/entry|revision=3.0|OS=openSUSE|CPU=AMD Phenom II 1090T @ 3.2 GHz|GPU=NVIDIA GeForce 560 GTX|result=Perfect|tester=Delayline}} | ||
{{testing/entry|revision=7661|OS=Windows 7|CPU=Intel Core i7-950 @ 3.07 GHz|GPU=ATI Radeon HD 5770|result=Good for the most part with decent speeds, despite the fairy cursor misaligned with the mouse. However, resizing or maximizing the window causes literally about a hundred errors, starting with "Invalid Call" followed by D3D shader/framebuffer nonsense (mostly regarding D3DShader.cpp). Following the errors, Dolphin crashes.|tester=Schala}} | {{testing/entry|revision=7661|OS=Windows 7|CPU=Intel Core i7-950 @ 3.07 GHz|GPU=ATI Radeon HD 5770|result=Good for the most part with decent speeds, despite the fairy cursor misaligned with the mouse. However, resizing or maximizing the window causes literally about a hundred errors, starting with "Invalid Call" followed by D3D shader/framebuffer nonsense (mostly regarding D3DShader.cpp). Following the errors, Dolphin crashes.|tester=Schala}} | ||
{{testing/entry|revision=7670|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.1 GHz|GPU=AMD Radeon HD 6850|result=Runs at 30FPS all the time. | {{testing/entry|revision=7670|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.1 GHz|GPU=AMD Radeon HD 6850|result=Runs at 30FPS all the time. No major problems, although maximizing the window during gameplay will crash Dolphin. Easily playable at 2x Native.|tester=MegaJump}} | ||
{{testing/entry|revision=7719|OS=Windows 7|CPU=Intel Core 2 Quad Q9300 @ 2.5 GHz|GPU=NVIDIA GeForce GTX 560|result=Completely playable until the end, but random crashes, no sound at spirit springs and in the end credits with HLE, very slow Hyrule Field (10-12FPS @ D3D9, 6-8FPS @ D3D11), slowdown independent of ZTP hack and internal res/AA/AI and other gfx enhancements, also in other big areas |tester=}} | {{testing/entry|revision=7719|OS=Windows 7|CPU=Intel Core 2 Quad Q9300 @ 2.5 GHz|GPU=NVIDIA GeForce GTX 560|result=Completely playable until the end, but random crashes, no sound at spirit springs and in the end credits with HLE, very slow Hyrule Field (10-12FPS @ D3D9, 6-8FPS @ D3D11), slowdown independent of ZTP hack and internal res/AA/AI and other gfx enhancements, also in other big areas |tester=}} | ||
{{testing/entry|revision=3.0-235|OS=Windows 7|CPU=Intel Core i7-3930K @ 3.2 GHz|GPU=AMD Radeon HD 6970|result=Constant 30FPS @ D3D9, no sound problems, no crashes, Hyrule Field 30FPS after activating "DSP LLE on Thread"|tester=}} | {{testing/entry|revision=3.0-235|OS=Windows 7|CPU=Intel Core i7-3930K @ 3.2 GHz|GPU=AMD Radeon HD 6970|result=Constant 30FPS @ D3D9, no sound problems, no crashes, Hyrule Field 30FPS after activating "DSP LLE on Thread"|tester=}} |