Looney Tunes: Back in Action: Difference between revisions

Jump to navigation Jump to search
no edit summary
m (→‎top: General maintenance with AutoWikiBrowser in Bot mode)
No edit summary
 
Line 1: Line 1:
{{Infobox VG
{{Infobox VG
|image    = [[File:Looney_Tunes_Back_in_Action.jpg|300px]]
|image    = [[File:Looney_Tunes_Back_in_Action.jpg|300px]]
|developer = Warner Bros. Interactive Entertainment
|developer = Warthog
|publisher = Electronic Arts
|publisher = Electronic Arts, Warner Bros. Interactive Entertainment
|series    = Looney Tunes
|series    = Looney Tunes
|released  = {{vgrelease|NA=November 24, 2003|EU=January 30, 2004}}
|released  = {{vgrelease|NA=November 24, 2003|EU=January 30, 2004}}
Line 15: Line 15:
== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== <s>Flickering Shadows</s> ===
=== Direct3D 11 Graphical Bugs ===
When using DirectX backend, character shadows may flicker. Using OpenGL or Vulkan backend fixes this problem. Likely resolved with DX9 retirement.
When using '''Direct3D 11''', Bugs and Daffy's shadows will flicker, and entering any area with water in it will push many UI and game elements into the Top-Left Corner of the screen. Using any other Video Backend fixes these problems.  
{{image|BackInActionDirect3D11LayerScale.png|Direct3D 11}}
{{image|BackInActionVulkanLayerScale.png|Vulkan|br}}


=== <s>Sound Glitch</s> ===
=== <s>Sound Glitch</s> ===
Line 38: Line 40:
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|gfxbackend      = Anything but Direct3D 11
|gfxbackendnotes  = Shadow and water related graphical bugs will not occur
}}
}}


Line 55: Line 59:
{{testing/entry|revision=4.0|OS=Windows 8|CPU=Intel Core i7 @ 2.2 GHz|GPU=Intel HD Graphics 4000|result=Re-tested in Dolphin {{revision|4.0}}, works better, at actual constant 100% speed. However, the sound issue is still present.|tester=OMGWEEGEE2}}
{{testing/entry|revision=4.0|OS=Windows 8|CPU=Intel Core i7 @ 2.2 GHz|GPU=Intel HD Graphics 4000|result=Re-tested in Dolphin {{revision|4.0}}, works better, at actual constant 100% speed. However, the sound issue is still present.|tester=OMGWEEGEE2}}
{{testing/entry|revision=5.0-4607|OS=Windows 10|CPU=Intel Core i7-6700K @ 4 GHz|GPU=NVIDIA GeForce GTX 1080|result=Playable. The sound problem is still present. With D3D backend, character shadows are flickering. To fix this, use OpenGL or Vulkan backend.|tester=SuperSonic}}
{{testing/entry|revision=5.0-4607|OS=Windows 10|CPU=Intel Core i7-6700K @ 4 GHz|GPU=NVIDIA GeForce GTX 1080|result=Playable. The sound problem is still present. With D3D backend, character shadows are flickering. To fix this, use OpenGL or Vulkan backend.|tester=SuperSonic}}
{{testing/entry|revision=5.0-21325|OS=Windows 10|CPU=AMD Ryzen 5 2600 @ 3.4 GHz|GPU=NVIDIA GeForce GTX 1660 Ti|result=Vulkan, 2x Resolution, Stable 30FPS outside of one section in "Kaboomer Tennis" where the framerate seemed to drop, but the Performance Statistics never dropped under 29.95 FPS, 100% Completed.|tester=Knocknock07}}
{{testing/end}}
{{testing/end}}


Navigation menu