The Legend of Zelda: The Wind Waker: Difference between revisions

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(→‎Sound: HLE has been fixed up a bit lately, so it doesn't desync in cinematics as it once did. Updated accordingly.)
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=== Fire and Heat Effects ===
=== Fire and Heat Effects ===
In Wind Waker, the various fire and heat effects are glitched, resulting in an odd doubling of portions of the screen exposed to the effect. These fire effects are used in many places, like Dragon Roost Cavern and hanging torches. Dolphin currently does not have a proper solution for this problem. There are workarounds, but all have compromises.
In Wind Waker, the various fire and heat effects are glitched, resulting in an odd doubling of portions of the screen exposed to the effect. These fire effects are used in many places, like Dragon Roost Cavern and hanging torches. Dolphin currently does not have a proper solution for this problem. There are workarounds, but all have compromises.
*The glitches can be fixed by checking "EFB Copies - Disable" before running the game to disable the heat effect entirely.  Remember to disable it before running the game, otherwise the visuals will become stuck. This disables several of effects used throughout the game, such as the distance blur and the telescope, but provides a simple and consistent way to fix the problem.
 
*Another fix can be applied by enabling free look and zooming in the camera significantly until the heat effects are behind the camera. This is performed by enabling freelook in the Graphics>Advanced menu, then holding Shift-W to zoom in past the effect. This will effectively fix the heat distortions, and breaks fewer effects in the game then disabling EFB outright; however it can cause other problems such as flickering, and can take some trial and error to position the camera at the ideal spot. Use Shift-R to restore the camera to normal.
*The glitches can be fixed by enabling free look and zooming in the camera significantly until the heat effects are behind the camera. This is performed by enabling freelook in the Graphics>Advanced menu, then holding Shift-W to zoom in past the effect. This will effectively fix the heat distortions, and breaks fewer effects in the game then disabling EFB outright; however it can cause other problems such as flickering, and can take some trial and error to position the camera at the ideal spot. Use Shift-R to restore the camera to normal.
 
*Checking "EFB Copies - Disable" before running the game will disable the heat effect entirely, and prevent the problem from occuring. Remember to disable it before running the game, otherwise the visuals will become stuck. Disabling EFB Copies also disables several other effects used throughout the game, such as the distance blur and the telescope, but provides a simple way to fix the problem.
 
*Setting Action Replay code 003F6B2A 00000000 switches off the fullscreen heat effect in the Dragon Roost areas. (Be sure in the general config page to enable cheats, otherwise this won't work)
*Setting Action Replay code 003F6B2A 00000000 switches off the fullscreen heat effect in the Dragon Roost areas. (Be sure in the general config page to enable cheats, otherwise this won't work)


*See {{Issue|2120}}, {{Issue|2338}}, and {{Issue|3971}}.
See {{Issue|2120}}, {{Issue|2338}}, and {{Issue|3971}}.


[[File:Windwakerfireglitch.png|thumb|left|300px|Example of the fire effect doubling.]]
[[File:Windwakerfireglitch.png|thumb|left|300px|Example of the fire effect doubling.]]

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