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m (→Testing: Sound issues don't happen all the time with DSP HLE contrary to what I previously thought. Adding mention of slowdowns and rephrasing glitch explanation.) |
m (→Testing: Shortened my test description, it's probably not the right place for a detailed bug report.) |
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<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=Intel Core 2 Duo @ 2.4GHz|GPU=nVidia GeForce 9400M|result=only problem is that sound sometimes drops out during the cinematic clips. Playable from beginning to end.|tester=Autofresser}} | {{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=Intel Core 2 Duo @ 2.4GHz|GPU=nVidia GeForce 9400M|result=only problem is that sound sometimes drops out during the cinematic clips. Playable from beginning to end.|tester=Autofresser}} | ||
{{testing/entry|revision=3.0-811|OS=Mac OS X 10.7.5|CPU=Intel Core i7 @ 2.2GHz|GPU=AMD Radeon HD 6750M|result= | {{testing/entry|revision=3.0-811|OS=Mac OS X 10.7.5|CPU=Intel Core i7 @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Excellent. With DSP HLE, some musics won't play during levels and sounds are not played at all during some cut-scenes after a few seconds but, otherwise, the game works very well and the framerate is quite stable at 60 FPS except a few rare slowdowns. With DSP LLE, all sounds are played correctly but framerate tends to drop to 35-45 FPS during fights and when explosions occur. Tested with default settings (except for aforementioned DSP settings).|tester=Nolendil}} | ||
{{testing/end}} | {{testing/end}} | ||
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