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mNo edit summary |
(Added Ghost Desync issue, minor tweaks) |
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{{Infobox VG | {{Infobox VG | ||
|image = [[File:MarioKartDoubleDash.jpg|300px]] | |||
|developer = Nintendo EAD | |developer = Nintendo EAD | ||
|publisher = Nintendo | |publisher = Nintendo | ||
|released = {{vgrelease|JP=November 7, 2003|EU=November 14, 2003}}{{vgrelease|NA=November 17, 2003|AUS=November 19, 2003}} | |released = {{vgrelease|JP=November 7, 2003|EU=November 14, 2003}}{{vgrelease|NA=November 17, 2003|AUS=November 19, 2003}} | ||
|series = ''Mario Kart'' | |series = ''Mario Kart'' | ||
|genre = Racing | |genre = Racing | ||
|modes = Single-player, Multiplayer, Co-op, Online | |modes = Single-player, Multiplayer, Co-op, Online | ||
|input = GameCube Controller | |input = GameCube Controller | ||
|forumlink = http://forums.dolphin-emu.org/Thread-gc-mario-kart-double-dash--25935 | |forumlink = http://forums.dolphin-emu.org/Thread-gc-mario-kart-double-dash--25935 | ||
}} | }} | ||
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=== Dashing Bug === | === Dashing Bug === | ||
When dashing for over two seconds, the dash may suddenly stop in the middle of a turn. Disabling Idle Skipping helps, but it doesn't fix the problem entirely. Only occurs in slower system configurations that cannot maintain fullspeed. See {{issue|5610}}. | When dashing for over two seconds, the dash may suddenly stop in the middle of a turn. Disabling Idle Skipping helps, but it doesn't fix the problem entirely. Only occurs in slower system configurations that cannot maintain fullspeed. See {{issue|5610}}. | ||
=== Ghost Desyncs === | |||
Ghosts do not follow the track, hitting walls, going off cliffs, and even going the wrong way. There is no known solution at this time. See {{issue|6290}} and {{issue|3122}}. | |||
=== <s>Intro Video</s> === | === <s>Intro Video</s> === |