Metroid Prime 3: Corruption (Metroid Prime: Trilogy): Difference between revisions

Jump to navigation Jump to search
4.0 Cleanup
(EFB to Ram update. Multiple users have reported it and I've seen it myself in testing. It doesn't always happen, but it can. So EFB to Ram suggestion is back.)
(4.0 Cleanup)
Line 62: Line 62:
When playing above 1x Native internal resolution, there is a dot in the center of the screen. It's small and easy to ignore, but it's always there. There is no fix for this problem.
When playing above 1x Native internal resolution, there is a dot in the center of the screen. It's small and easy to ignore, but it's always there. There is no fix for this problem.
{{image|MP3-Thedot-zoom.png|The dot, zoomed in 8x|br}}
{{image|MP3-Thedot-zoom.png|The dot, zoomed in 8x|br}}
=== <s>Audio Problems, Stalls</s> ===
The game will have numerous audio problems with DSP HLE, such as sound effects issues and a few seconds of music randomly looping forever. And it may stall out during the "Input Identity Code" sequence at the start of the game. Use [[DSP LLE]] to ensure proper audio. See {{issue|5563}}. Fixed by the merger of New-AX-HLE 2.0 in {{revision|3.5-1154}}.
=== <s>Slow Speed</s> ===
Starting with {{revision|3.5-367}}, the game is unable to run at full speed on any computer. The emulator will show 60vps and 100% speed, but the fps and the actual speed of the game will be 10-20fps. Adjusting the Framelimiter cannot correct it, and Accurate Vbeam Emulation makes it even worse. Holding Tab or turning off the Framelimiter eliminates the slowdown, but makes the game run too quickly. See {{issue|5982}}. Fixed by {{revision|3.5-380}}.
=== <s>Wiimote Lag</s> ===
The game may experience a large amount of Wii Remote lag. Ensure "Alternate Wiimote Timings" is active in the game settings to correct it. Dolphin 3.0 does not have this setting, making controlling this game very difficult for that version. Fixed and the option removed by {{revision|3.5-354}}.


== Configuration ==
== Configuration ==

Navigation menu