SpongeBob SquarePants: Revenge of the Flying Dutchman: Difference between revisions

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{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core i5-3570k @ 3.4GHz|GPU=AMD Radeon HD 7970|result=Game crashes sporadically, usually when entering/exiting areas. High-resolution play barely works. Requires OpenGL.|tester=S8}}
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core i5-3570k @ 3.4GHz|GPU=AMD Radeon HD 7970|result=Game crashes sporadically, usually when entering/exiting areas. High-resolution play barely works. Requires OpenGL.|tester=S8}}
{{testing/entry|revision=4.0-4368|OS=Linux Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=nVidia GeForce GTX 650|result=Only starts with Skip EFB Access from CPU, otherwise crashes on a 7x10 box of pixels before intro cutscene. Needs Real XFB to display cutscenes. Playable, but can slow down to 80% in outdoor areas. Able to beat the first few zones without issue. No noticeable graphical errors.|tester=Xerxes}}
{{testing/entry|revision=4.0-4368|OS=Linux Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=nVidia GeForce GTX 650|result=Only starts with Skip EFB Access from CPU, otherwise crashes on a 7x10 box of pixels before intro cutscene. Needs Real XFB to display cutscenes. Playable, but can slow down to 80% in outdoor areas. Able to beat the first few zones without issue. No noticeable graphical errors.|tester=Xerxes}}
{{testing/entry|revision=4.0-5110|OS=Windows 8 x64|CPU=Intel Core i3-2100 @ 3.10GHz|GPU=NVIDIA GeForce GTX 660|result=The game hangs at a black screen after the Big Sky Logo. All workarounds have been applied but still no dice.|tester=Nehalem}}
{{testing/end}}
{{testing/end}}


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