Progress Continues
We've already had 21453 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: August, September, and October 2023 Progress Report. |
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- ...gs per game via their [[GameINI]]. Dolphin is a very demanding program, so configuring Dolphin the right way is very important to run titles smoothly. This g == System Requirements ==16 KB (2,617 words) - 19:42, 15 November 2023
- ...ic screen. To avoid this issue, you can simply disable Immediately Present XFB or Vsync in Dolphin. ...Gecko Code to the game config (Right-click on the game → Properties → Edit Config, paste into the [Gecko] section). To use it, go to Tools → Cheats Manager38 KB (5,782 words) - 02:43, 7 March 2024
- ...n {{revision|5.0-5874}}. This issue still occurs when "Immediately Present XFB" is checked; uncheck it to fix the issue. {{image|GCSys-WithoutXFB.png|Stretchy and flickers}}7 KB (966 words) - 07:54, 10 March 2024
- ...genta every second or third frame. Enabling XFB2RAM or Immediately Present XFB fixes this. Due to a weird regression unrelated to the original crash, DSP-LLE is required for this game to boot with Dolphin's JIT. Interpreter will work with DSP-5 KB (660 words) - 05:19, 7 March 2024
- ...other. Dark Aether's atmosphere is caustic and damages Samus' Power Suit, requiring the player to move between designated "safe zones" that allow Samus' hea ...interface-registers-by-booto September Progress Report]. Fixed with Hybrid XFB in {{revision|5.0-5874}}.12 KB (1,770 words) - 04:33, 23 February 2024