Star Wars: The Clone Wars

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Star Wars: The Clone Wars
Star Wars-The Clone Wars.jpg
Developer(s) Pandemic Studios
Publisher(s) LucasArts
Series Star Wars
Release date(s) NA October 28, 2002
EU November 15, 2002
JP March 20, 2003
Genre(s) Action
Mode(s) Single-player, Multiplayer (4)
Input methods GameCube Controller
Compatibility 5Stars5.pngEdit rating: Star Wars: The Clone Wars
Perfect
GameIDs GSXE64, GSXJ13, GSXP64, GSXD64, GSXF64, GSXS64
See also...

Dolphin Forum thread
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Star Wars: The Clone Wars begins where Star Wars Episode II: Attack of the Clones ends. As Jedi Anakin Skywalker, Mace Windu, or Obi-Wan Kenobi, you lead the Republic Army in the greatest battles of the epic Clone Wars. Your mission is to stop the Separatists from reassembling an ancient Sith weapon of mass annihilation. Then battle for survival in a variety of multiplayer games with up to four players, with Deathmatch, King-of-the-Hill, and even strategic Conquest games. And engage over 30 unique combat units as you wage war across six worlds in the galaxy's most unforgettable conflict.

Emulation Information[edit]

16:9

Star Wars: The Clone Wars has a native 16:9 display option, but it requires enabling it in its internal options and setting Dolphin's Aspect Ratio graphics setting to "Auto". Using the widescreen hack with this title is not recommended.

Problems[edit]

DSP-HLE Hang

Due to a weird regression unrelated to the original crash, DSP-LLE is required for this game to boot with Dolphin's JIT. Interpreter will work with DSP-HLE as per usual.

Fixed by 5.0-3860, PR #5440.

Crash on Boot

The loading screen is shown for a few seconds before Dolphin generates errors and crashes. Refer issue 1132. The mmu-test branch corrects this issue. Fixed by 5.0-540.

Configuration[edit]

This title doesn't need non-default settings to run properly. A full list of config options is available here.

Version Compatibility[edit]

The graph below charts the compatibility with Star Wars: The Clone Wars since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-4495 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing[edit]

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
4.0-1569 Windows 7 Intel Core i5-4670K NVIDIA GeForce GTX 770 Crashes on start. GhostlyPixel
4.0-2946 Windows 8.1 Intel Core i5-4460 @ 3.2GHz AMD Radeon R7 240 I get to see an image of a clone trooper before Dolphin crashes. Boring Kid Near the River
4.0-4047 Windows 7 Intel Core 2 Duo T6600 @ 2.2GHz NVIDIA GeForce G210M It shows the loading screen for a few seconds before it crashes. Drshaw
4.0-5334 Windows 7 Intel Core i5-3550 AMD Radeon R9 285 Loading screen crash (Invalid write to 0x3633ff50,PC=0x80004db0) Guest
4.0-8731 Windows 7 Intel Core i7-3610QM NVIDIA GeForce GTX 660M Loading screen crash (Invalid write to 0x3633ff50,PC=0x80004db0) BrandeX
4.0-9418 Windows 10 Intel Core i7-2630QM AMD Radeon HD 6650 Loading screen crash (Invalid write to 0x3633ff50,PC=0x80004db0) francis
5.0-9 Windows 10 Intel Core i5-3570k @ 4.5GHz NVIDIA GeForce GTX 1070 Stuck at loading screen with default settings, but not getting any error. Turnspit
5.0-78 Windows 10 Intel Core i7-6700HQ NVIDIA GeForce GTX 970M Loading screen crash (IntCPU : Unkown Instruction) DidYouSeeDat
5.0-540 Windows 10 Intel Core i5-3570K @ 3.8GHz NVIDIA GeForce GTX 1070 Finally runs. Requires MMU and LLE audio. JMC4789
5.0-920 Windows 10 Intel Core i5-6600K @ 4.3 GHz NVIDIA GeForce GTX 1070 Turbo Runs well at 60 FPS 4K, sometimes there is a crash on boot. Memestar

Gameplay Videos[edit]