85
edits
No edit summary |
No edit summary |
||
Line 49: | Line 49: | ||
Adding <code>ArbitraryMipmapDetectionThreshold = 3</code> (this value was determined empirically) to the <code>[Video_Enhancements]</code> section of the [[GameINI]] will make this effect work at higher internal resolutions. However, this will make a few other random textures appear more blurry. | Adding <code>ArbitraryMipmapDetectionThreshold = 3</code> (this value was determined empirically) to the <code>[Video_Enhancements]</code> section of the [[GameINI]] will make this effect work at higher internal resolutions. However, this will make a few other random textures appear more blurry. | ||
{{image|Super Mario Sunshine Water Color Wrong.jpg| | {{image|Super Mario Sunshine Water Color Wrong.jpg|Incorrect water color at 1080p, looks slightly greener.}} | ||
{{image|Super Mario Sunshine Water Color Correct.jpg| | {{image|Super Mario Sunshine Water Color Correct.jpg|Correct water color at 1080p.|br}} | ||
}}}} | }}}} |
edits