Super Mario Sunshine: Difference between revisions

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Adding <code>ArbitraryMipmapDetectionThreshold = 3</code> (this value was determined empirically) to the <code>[Video_Enhancements]</code> section of the [[GameINI]] will make this effect work at higher internal resolutions. However, this will make a few other random textures appear more blurry.
Adding <code>ArbitraryMipmapDetectionThreshold = 3</code> (this value was determined empirically) to the <code>[Video_Enhancements]</code> section of the [[GameINI]] will make this effect work at higher internal resolutions. However, this will make a few other random textures appear more blurry.


{{image|Super Mario Sunshine Water Color Wrong.jpg|The water's looking a little green today.}}
{{image|Super Mario Sunshine Water Color Wrong.jpg|Incorrect water color at 1080p, looks slightly greener.}}
{{image|Super Mario Sunshine Water Color Correct.jpg|Ah, beautiful blue ocean, as it should be.|br}}
{{image|Super Mario Sunshine Water Color Correct.jpg|Correct water color at 1080p.|br}}


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