Super Mario Sunshine: Difference between revisions

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AF works fine in the latest version.
No edit summary
(AF works fine in the latest version.)
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=== Anisotropic Filtering ===
=== Anisotropic Filtering ===
Use of the '''Anisotropic Filtering''' enhancement will cause water to render as white, getting increasingly worse as higher levels of anisotropic filtering are applied.
Use of the '''Anisotropic Filtering''' enhancement will cause water to render as white, getting increasingly worse as higher levels of anisotropic filtering are applied. Fixed with '''Arbitrary Mipmap Detection''' in {{revision|5.0-5745}}.
{{image|Sunshine Anistropic 1.jpg|No Anisotropic}}
{{image|Sunshine Anistropic 1.jpg|No Anisotropic}}
{{image|Sunshine Anistropic 4.jpg|Anisotropic x4}}
{{image|Sunshine Anistropic 4.jpg|Anisotropic x4}}
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{{Config
{{Config
|anisotropic = 1x
|anisotropic = 1x
|anisotropicnotes = Render water properly, under Direct3D avoids improper graffiti behavior
|anisotropicnotes = Avoids improper graffiti behavior under Direct3D
|antialiasing = Non-SSAA
|antialiasing = Non-SSAA
|antialiasingnotes = Avoids improper graffiti behavior
|antialiasingnotes = Avoids improper graffiti behavior
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