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Progress Continues
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Adding <code>ArbitraryMipmapDetectionThreshold = 3</code> (this value was determined empirically) to the <code>[Video_Enhancements]</code> section of the [[GameINI]] will make this effect work at higher internal resolutions. However, this will make a few other random textures appear more blurry. | Adding <code>ArbitraryMipmapDetectionThreshold = 3</code> (this value was determined empirically) to the <code>[Video_Enhancements]</code> section of the [[GameINI]] will make this effect work at higher internal resolutions. However, this will make a few other random textures appear more blurry. | ||
{{image|Super Mario Sunshine Water Color Wrong.jpg| | {{image|Super Mario Sunshine Water Color Wrong.jpg|Incorrect water color at 1080p, looks slightly greener.}} | ||
{{image|Super Mario Sunshine Water Color Correct.jpg| | {{image|Super Mario Sunshine Water Color Correct.jpg|Correct water color at 1080p.|br}} | ||
}}}} | }}}} |
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