Super Smash Bros. Melee: Difference between revisions

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(Removed Android issue. This is a driver issue and affects a ton and TONS of games. It is not subtable for game pages, and should be on a single page focused on drivers, at least until drivers catch up.)
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'''''Super Smash Bros. Melee''''', known in Japan as ''Great Melee Smash Brothers Deluxe'' (大乱闘スマッシュブラザーズDX, ''Dairantō Sumasshu Burazāzu Derakkusu''), often abbreviated as ''SSBM'' or simply as ''Melee'', is a crossover fighting game released for the [[Nintendo GameCube]] shortly after its launch in 2001.
'''''Super Smash Bros. Melee''''', known in Japan as '''''Great Melee Smash Brothers Deluxe''''' ('''''大乱闘スマッシュブラザーズDX''''', '''''Dairantō Sumasshu Burazāzu Derakkusu'''''), often abbreviated as '''''SSBM''''' or simply as '''''Melee''''', is a crossover fighting game released for the [[Nintendo GameCube]] shortly after its launch in 2001.


Like its predecessor, ''Super Smash Bros. Melee'' differs from traditional fighting games in that inflicting the most damage does not guarantee victory. Instead, opposing players must inflict damage to add to the opponents percentage, to make them lighter, then force their opponents beyond the boundaries of the stage. Unlike other games of the same genre, in which moves are entered by button-input combinations, most moves in ''Super Smash Bros. Melee'' can be accessed via one-button presses and a joystick direction.
Like its predecessor, ''Super Smash Bros. Melee'' differs from traditional fighting games in that inflicting the most damage does not guarantee victory. Instead, opposing players must inflict damage to add to the opponents percentage, to make them lighter, then force their opponents beyond the boundaries of the stage. Unlike other games of the same genre, in which moves are entered by button-input combinations, most moves in ''Super Smash Bros. Melee'' can be accessed via one-button presses and a joystick direction.
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In addition to highly refining the gameplay of ''[[Super Smash Bros.]]'', ''Melee'' also sports additional stages and characters, and an expanded single player mode, called "Adventure Mode". The game also introduced many of the staples of its sequel, ''[[Super Smash Bros. Brawl]]''. ''Melee'' received universal acclaim from critics, and went on to become the best selling GameCube game of all time.
In addition to highly refining the gameplay of ''[[Super Smash Bros.]]'', ''Melee'' also sports additional stages and characters, and an expanded single player mode, called "Adventure Mode". The game also introduced many of the staples of its sequel, ''[[Super Smash Bros. Brawl]]''. ''Melee'' received universal acclaim from critics, and went on to become the best selling GameCube game of all time.


== Emulation Information ==
=== Saving Screenshots ===
Saving a screenshot in [http://www.ssbwiki.com/Special_Melee Camera Mode of Special Melee] will just be a black image. You can fix this by turning off '''EFB Copies to Texture Only'''.
{{Image|SSBM-Screenshot-Compare.png|001 On, 002 Off|br}}


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|


=== Saving Screenshots ===
Saving a screenshot in [http://www.ssbwiki.com/Special_Melee Camera Mode of Special Melee] will just be a black image. You can fix this by turning off '''EFB Copies to Texture Only'''.
{{Image|SSBM-Screenshot-Compare.png|001 On, 002 Off|br}}


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== Enhancements ==
== Enhancements ==
=== 16:9 Aspect Ratio Fix ===
=== 16:9 Aspect Ratio Fix ===
The built-in Widescreen Hack causes clipping issues. The following Gecko codes work as a replacement, causing less issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes.
The built-in Widescreen Hack causes clipping issues. The following Gecko codes work as a replacement, causing fewer issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes.


===== NTSC =====
===== NTSC =====

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