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Template talk:Infobox VG: Difference between revisions
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See this in action | See this in action | ||
[[The_Legend_of_Zelda:_Twilight_Princess_(GC)/sandbox]] | [[The_Legend_of_Zelda:_Twilight_Princess_(GC)/sandbox]] | ||
::Losing the quotes and placing it inline with the stars are both fine with me! - [[User:MaJoR|MaJoR]] ([[User talk:MaJoR|talk]]) 08:19, 30 November 2015 (CET) | |||
<s>Only for {{tl|3Dcondition}} at the moment. This and {{tl|Rating}} are similar except the former one is safer to experiment with as there is only one game that uses it and it's sandboxed.</s> Kolano, I'm sorry, not all of your codes/idea are followed because of several issues we've discovered and mentioned in [[Talk:Stereoscopic_3D_Support_and_Compatibility/Sandbox]] | <s>Only for {{tl|3Dcondition}} at the moment. This and {{tl|Rating}} are similar except the former one is safer to experiment with as there is only one game that uses it and it's sandboxed.</s> Kolano, I'm sorry, not all of your codes/idea are followed because of several issues we've discovered and mentioned in [[Talk:Stereoscopic_3D_Support_and_Compatibility/Sandbox]] | ||
:Moved codes to {{tl|Infobox VG/sandbox}} - the rating numbers are fixed to 5 for compatibility and 2 for stereoscopic 3d condition. I'd needs to figure out how to retrieve variable number from each game... [[User:Lucario|Lucario]] ([[User talk:Lucario|talk]]) 07:47, 30 November 2015 (CET) | :Moved codes to {{tl|Infobox VG/sandbox}} - the rating numbers are fixed to 5 for compatibility and 2 for stereoscopic 3d condition. I'd needs to figure out how to retrieve variable number from each game... [[User:Lucario|Lucario]] ([[User talk:Lucario|talk]]) 07:47, 30 November 2015 (CET) |
Revision as of 09:19, 30 November 2015
Idea: Rating text
What if we put the text of the rating beneath the rating in the infobox? Sort of like...
Sure that can be seen on mouse over, but it's annoying and I doubt users even know to do that, and a little clarity is always helpful. I guess the only problem with this idea is the difficulty to implement it. What do you guys think? - MaJoR (talk) 11:22, 29 November 2015 (CET)
- In addition to the "mouse over" argument, it's impossible for the touchscreen users to bring up mouse over dialogs. I know because I'm an iOS user! That mockup looks good. I don't think there is proper ways to align to exactly like that other than to repeat & n b s p ; however I can't speak for browsers with different font and font size. The image rating stars are already aligned to the left. Lucario (talk) 11:39, 29 November 2015 (CET)
- Shouldn't be hard to implement. And about having the text here, I'm neither in favour or against so I'll leave that decision to you guys, do what you think is better regarding that. What would be nice is somewhat improve the ratings system, but is something to be discussed elsewhere... - Jhonn (talk) 18:18, 29 November 2015 (CET)
- Laying out the text is easy enough with some simple CSS. I think I'd prefer if we omitted the quotations, and overlay the text directly over the stars so we didn't consume additional height. Kolano (talk) 23:50, 29 November 2015 (CET)
See this in action The_Legend_of_Zelda:_Twilight_Princess_(GC)/sandbox
Only for {{3Dcondition}} at the moment. This and {{Rating}} are similar except the former one is safer to experiment with as there is only one game that uses it and it's sandboxed. Kolano, I'm sorry, not all of your codes/idea are followed because of several issues we've discovered and mentioned in Talk:Stereoscopic_3D_Support_and_Compatibility/Sandbox
- Moved codes to {{Infobox VG/sandbox}} - the rating numbers are fixed to 5 for compatibility and 2 for stereoscopic 3d condition. I'd needs to figure out how to retrieve variable number from each game... Lucario (talk) 07:47, 30 November 2015 (CET)