Tetris Worlds: Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|image = [[File:Tetris Worlds.jpg|300px]] | |||
|developer = Radical Entertainment | |developer = Radical Entertainment | ||
|publisher = {{vgrelease | |publisher = {{vgrelease|NA/EU|THQ}}{{vgrelease|JP=Success}} | ||
|series = | |series = Tetris | ||
|released = {{vgrelease|NA=June 23, 2002|EU=September 27, 2002|JP|December 2, 2002}} | |||
|genre = Puzzle | |||
|released = {{vgrelease|NA=June 23, 2002|EU=September 27 | |modes = Single-player, Multiplayer (4) | ||
| | |input = GameCube Controller | ||
| | |forumlink = https://forums.dolphin-emu.org/Thread-gc-tetris-worlds--28417 | ||
|forumlink = | |||
}} | }} | ||
Line 14: | Line 14: | ||
== Problems == | == Problems == | ||
=== | {{Problems|{{#vardefineecho:problems| | ||
=== Intro Video Stutter === | |||
The very end of the intro video stutters with default settings. Enabling CPU Clock Override and setting it to 115% or above will allow it to play normally. | |||
}}}} | |||
== Enhancements == | |||
=== 60Hz PAL === | |||
In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode. | |||
<pre>$60Hz | |||
0401A49C 389E0196 | |||
0401A4F0 389E01BE | |||
0401A554 389E01E9 | |||
0401DEE0 388386A2 | |||
04172550 38600000 | |||
001A7F66 00000061 | |||
001A7F8E 00000061 | |||
001A7FB9 00000061 | |||
021A7FBA 00002F65 | |||
041A7FBC 6E676C69 | |||
021A7FC0 00007368 | |||
001A86A2 00000061 | |||
041E0560 00000014 | |||
</pre> | |||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
|cpuclock = 115% | |||
|cpuclocknotes = Fixes stuttering in intro | |||
}} | }} | ||
Line 31: | Line 55: | ||
{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=3.0-811|OS=Mac OS X 10.7.5|CPU=Intel Core i7 @ 2. | {{testing/entry|revision=3.0-811|OS=Mac OS X 10.7.5|CPU=Intel Core i7 @ 2.2 GHz|GPU=AMD Radeon HD 6750M|result=Playable. Videos are not visible although sound from them is played, which stutters from time to time. Otherwise everything seems to work fine at a stable 60FPS. Tested with default settings and DSP HLE.|tester=Nolendil}} | ||
{{testing/entry|revision=4.0-1776|OS=Windows Vista|CPU=AMD Phenom @ 2. | {{testing/entry|revision=4.0-1776|OS=Windows Vista|CPU=AMD Phenom @ 2.4 GHz|GPU=NVIDIA GeForce GT 440|result=Playable. Crashes upon startup when using OpenGL backend. Direct3D works. Unlike other tester, prerendered videos worked. Ran at roughly half speed.|tester=Anonymous}} | ||
{{testing/entry|revision=5.0-5455|OS=Windows 10|CPU=Intel Core i3-3220 @ 3.3 GHz|GPU=NVIDIA GeForce GTX 1060|result=Nearly perfect with default settings. The very end of the intro video stutters without increasing CPU clock speed, but that's the only problem with emulation that I saw. Holds 100% almost all the time, besides a few frames of slowdown on the main menu and rarely during certain line clear effects. This doesn't detract at all from gameplay though.|tester=Xerxes}} | |||
{{testing/end}} | {{testing/end}} | ||
Line 38: | Line 63: | ||
{{VideoGallery | {{VideoGallery | ||
|vid1=F_iCoeIHWvs|cap1=(60FPS) Dolphin Emulator 4.0-4563 - Tetris Worlds (1080p HD) - Nintendo GameCube | |vid1=F_iCoeIHWvs|cap1=(60FPS) Dolphin Emulator 4.0-4563 - Tetris Worlds (1080p HD) - Nintendo GameCube | ||
|vid2=dDlwlVuaFHk|cap2=Tetris Worlds (Dolphin) {5.0} (Game Cube) | |||
}} | }} | ||
{{Navigation/Tetris}} | |||
[[Category:GameCube games]] | [[Category:GameCube games]] | ||
[[Category:Ships with debugging symbols]] |
Latest revision as of 23:27, 1 March 2024
Tetris Worlds | |
---|---|
Developer(s) | Radical Entertainment |
Publisher(s) | NA/EU THQ JP Success |
Series | Tetris |
Platform(s) | GameCube |
Release date(s) | NA June 23, 2002 EU September 27, 2002 JP December 2, 2002 |
Genre(s) | Puzzle |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
For over a decade, the Tetris series has made an appearance on every game system. Tetris Worlds continues that streak, bringing their distinct brand of simple, yet addictive gameplay to the current generation of systems. Small shapes called Tetraminoes fall from the top of the screen to the bottom and you must rotate them and fit them together to complete lines. The game features six different variations of the classic Tetris, multiplayer mode for up to four players, and six different worlds. Sound easy? Once you start, you can't stop.
Problems
Intro Video Stutter
The very end of the intro video stutters with default settings. Enabling CPU Clock Override and setting it to 115% or above will allow it to play normally.
Enhancements
60Hz PAL
In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode.
$60Hz 0401A49C 389E0196 0401A4F0 389E01BE 0401A554 389E01E9 0401DEE0 388386A2 04172550 38600000 001A7F66 00000061 001A7F8E 00000061 001A7FB9 00000061 021A7FBA 00002F65 041A7FBC 6E676C69 021A7FC0 00007368 001A86A2 00000061 041E0560 00000014
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
General
Config | Setting | Notes |
---|---|---|
CPU Clock Override | 115% | Fixes stuttering in intro |
Version Compatibility
The graph below charts the compatibility with Tetris Worlds since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
3.0-811 | Mac OS X 10.7.5 | Intel Core i7 @ 2.2 GHz | AMD Radeon HD 6750M | Playable. Videos are not visible although sound from them is played, which stutters from time to time. Otherwise everything seems to work fine at a stable 60FPS. Tested with default settings and DSP HLE. | Nolendil |
4.0-1776 | Windows Vista | AMD Phenom @ 2.4 GHz | NVIDIA GeForce GT 440 | Playable. Crashes upon startup when using OpenGL backend. Direct3D works. Unlike other tester, prerendered videos worked. Ran at roughly half speed. | Anonymous |
5.0-5455 | Windows 10 | Intel Core i3-3220 @ 3.3 GHz | NVIDIA GeForce GTX 1060 | Nearly perfect with default settings. The very end of the intro video stutters without increasing CPU clock speed, but that's the only problem with emulation that I saw. Holds 100% almost all the time, besides a few frames of slowdown on the main menu and rarely during certain line clear effects. This doesn't detract at all from gameplay though. | Xerxes |
Gameplay Videos
|
- Radical Entertainment (Developer)
- North America (Release region)
- Europe (Release region)
- THQ (Publisher)
- Success (Publisher)
- Japan (Release region)
- Tetris (Series)
- 2002 (Initial release year)
- Puzzle (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- CPU Clock Override (Config Required)
- Tested On (Release): 3.0
- Tested On (OS): macOS
- Tested On (CPU): Intel
- Tested On (GPU): AMD
- Tested
- Tested On (Release): 4.0
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (GPU): NVIDIA
- Tested On (Release): 5.0
- Untested for 10000+ revisions
- GameCube games
- Ships with debugging symbols