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|developer = Neversoft | |developer = Neversoft | ||
|publisher = Activision | |publisher = Activision | ||
|series = Tony Hawk | |||
|released = {{vgrelease|NA=October 18, 2005|EU=October 28, 2005}} | |released = {{vgrelease|NA=October 18, 2005|EU=October 28, 2005}} | ||
|genre = Sports, Skateboarding | |genre = Sports, Skateboarding | ||
|modes = Single-player, Multiplayer (2) | |modes = Single-player, Multiplayer (2) | ||
|input = GameCube Controller | |input = GameCube Controller | ||
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== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
=== Off Center Cutscenes === | |||
=== | As of {{revision|5.0-9913}}, parts of cutscenes can be drawn a few pixels off from where they should be. | ||
}}}} | }}}} | ||
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{{testing/entry|revision=4.0|OS=Windows 7|CPU=AMD FX 6100|GPU=NVIDIA GeForce GTX 650 Ti|result=Instant CTD|tester=Anon}} | {{testing/entry|revision=4.0|OS=Windows 7|CPU=AMD FX 6100|GPU=NVIDIA GeForce GTX 650 Ti|result=Instant CTD|tester=Anon}} | ||
{{testing/entry|revision=4.0-8992|OS=Windows 10|CPU=Intel Core i5-4569K|GPU=NVIDIA GeForce GTX 660 Ti|result=Works PERFECT at 60FPS. My config: Direct X12(Experimental), DSP LLE, Resolution x2.5, 8x MSAA, Anisotropic 16x, Scaled EFB Copy, Force texture filtering, Per-pixel lighting, Ignore Format Changes, Texture cache accuracy=Fast, Disable External Frame Buffer(XFB) and Disable Bounding Box. Also, Enable MMU on game properties, but it was selected by default.|tester=Caso Aislado}} | {{testing/entry|revision=4.0-8992|OS=Windows 10|CPU=Intel Core i5-4569K|GPU=NVIDIA GeForce GTX 660 Ti|result=Works PERFECT at 60FPS. My config: Direct X12(Experimental), DSP LLE, Resolution x2.5, 8x MSAA, Anisotropic 16x, Scaled EFB Copy, Force texture filtering, Per-pixel lighting, Ignore Format Changes, Texture cache accuracy=Fast, Disable External Frame Buffer(XFB) and Disable Bounding Box. Also, Enable MMU on game properties, but it was selected by default.|tester=Caso Aislado}} | ||
{{testing/entry|revision=5.0-9913|OS=Lubuntu 18.10|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GTX 1060|result=Nearly perfect and almost always full speed. The only emulation problem is that during the hand-drawn cutscenes parts can be displayed a few pixels off. Also, when choosing a skater for Classic Mode, the game chugs heavily, but it works fine (just slowly). This game likes to screen tear on Lubuntu without V-Sync, fine on Windows 10. Played through Classic Mode and up to Beverley Hills in story mode across the last couple revisions.|tester=Xerxes}} | |||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
<!--A full list of options is available at Template:VideoGallery/doc--> | |||
{{VideoGallery | {{VideoGallery | ||
|vid1=kue5w0vhzlw|cap1=Dolphin Emulator 4.0.2 - Tony Hawk's American Wasteland (1080p HD) - Nintendo GameCube | |vid1=kue5w0vhzlw|cap1=Dolphin Emulator 4.0.2 - Tony Hawk's American Wasteland (1080p HD) - Nintendo GameCube | ||
|vid2=yb909D3-ZtM|cap2=Working Perfect with Dolphin Emulator 4.0-8992 | |vid2=yb909D3-ZtM|cap2=Working Perfect with Dolphin Emulator 4.0-8992 | ||
|vid3=PgNH0ZsVKy0|cap3=Dolphin Emulator 5.0-3021 - Tony Hawk's American Wasteland (1080p) - Nintendo GameCube | |||
}} | }} | ||